Celtyckie Miecze is a Polish strategy game. Players fights for control on isle Tor Inis, located on Ireland Sea. In fact this is not a historical game. Factions are based on mythology and fantasy, and in game exists magical items. Game uses the hex-and-counter mechanic, but all other rules make this game not a typical army battle game. The most important...
Centuries is a card drafting, deck building card game. Taking place during the turbulent but exciting Renaissance, players take on the role of a leader of a city of Renaissance Europe. Players try to construct a Major Construction within their city, collect resources, expand the their treasuries, enlarge armies, develop technology, build structures...
Designed primarily by John Fernandes (a name familiar to many that have ever played/tested some of the early S.P.I. and S&T games), this is a series of Booklets detailing an easily comprehended miniatures Rules Set. He decided to produce a much simpler system for conducting 'minis' Combat in order to accustom folks to the entire idea of using them. There...
Description from the publisher: The Scottish Corridor is the fifth Pint-Sized Campaign for Chain of Command, designed to be played using the campaign handbook, At the Sharp End. Twenty nine pages long, The Scottish Corridor follows the established Pint-Sized Campaign format, with an overview of the forces involved on both sides, their deployment shown on...
In Challenge Football players are taking the role of coaches in an "American" Football game. As coaches, each is deciding what plays to run in order to win the game. Plays commences with the selection of a play card by the defensive player. He/she installs a cover over this card such that the offensive player can only see the players on the line of...
The game includes two decks, one red, one blue, each consisting of 21 color-coded cards (representing punches thrown and punches you can be hit by), a Scoring Index for each, two Scorer's Aid cards, a Rule Booklet detailing both Basic and Advanced versions of play, a pad of 40 Scorecards, a Point Margin Adjustment Chart for solitaire play and a specially...
A two player card game with a chess theme. One player plays Black, the other plays White. Each player has an identical custom deck of 52 cards, composed of Noble cards and Aid cards. The object of the game is to capture your opponent’s King. The game consists of a series of challenges, where the player’s simultaneously choose one Noble card from their...
Change My Mind is a new party game all about ranking the best and worst! How good are you at debating and persuasion? Use your voice to change the minds of players and have them second guess their rankings! With 150 cards that span across all themes, no topic is safe! The goal is to match your rankings with The Ranker! If you get them all wrong, no...
Change My Mind: Chaos Unleashed is a new standalone edition in the Change My Mind world! This adult party game is all about ranking the best and worst! How good are you at debating and persuasion? Use your voice to change the minds of players and have them second guess their rankings! With 42 brand new adult cards that span across all themes, no topic is...
Each player has ten tiles with different patterns of holes. In each turn, they place a tile on the opponent's tile (stack), then turn the board so their opponent's tile is in front of them again. The object is to cover as many holes of the opponent's last tile as possible. The player who manages that better gets the difference between the holes covered by...