Twenty new additional cards make the game even more exciting and faster. Action cards with which the player can rake in even more dough by taking Austria for a fool. Disastrous chats and the new corruption prosecution complicate the player's life, but with a little skill you can get your sheep in the dry as part of the family. Contents of the expansion set...
The game board folds out from a double LP put out by 93 / KHJ, a radio station. The name of the album is "Sound of the Sixties". Instructions are printed on the inside of the record sleeve. It's a basic roll and move game, utilizing a spinner, along with "Blooper" and "Ad Lib" cards that are drawn after landing on certain spaces of the board. The theme...
Designed by Hiroyuki Okinoi, this game is published in a Japanese / English edition. The Empress of Time inadvertently triggers a malfunction that causes different time intervals and parallel words to intersect. You are an adventurer who is unwittingly sucked into this time spiral. Your objective is collecting a form of energy called mana and bringing the...
A children's game where you are trying to be the first to cross the finish line. On a player's turn they roll a die and move that many spaces along a predetermined track. Some spaces have benefits, and some have penalties. If you land on the same space as another player, they go back to start. First player across the finish line wins. The game comes with:...
Киборги на тропе войны ("Cyborgs on the Warpath") is a typical roll-and-move track type game. Players begin by placing their token on the starting box. They then roll to see whom goes first and that player rolls the dice and moves the number indicated along the track. If they land on a red or blue box, they must follow the path it tells them to. This...
The game's arch-shaped track is designed to look like a pinball game. There are only 21 game track spaces. The game uses a die instead of a spinner and has a metal piece with a spring that helps determine extra scoring by shooting the die along the inside of the arch boundary. Where the die lands determines the extra scoring. The movement track has places...
Kickoff is the boardgame for real football fanatics, played with 11 pawns and corresponding cards on each team. Each card has a set of skills. The game is being played with 5 six-sided dice to move around. When interacting with an opponent a combination of dice and the skills on the player cards will decide the winner. Scoring a goal happens through the...
OBJECT: To be the first Player or team to move from Genesis (start) to Revelation (finish), CONTENTS: 100 trivia cards that are divided into 6 categories. Each Category is represented by a color/symbol: Orange / Tablets = 0ld Testament Green / Cross = New Testament Red / City = Places Yellow / Rainbow = Objects and Events Brown / 123 = Numbers Blue / ? =...
A simple roll-and-move game designed for children who are unable to read, but are able to tell different colors apart. Gameplay resembles a simplified version of Candyland: Players select a colored movement pawn, then take turns rolling a die with various colors represented on it to see where they move their pawn. The player who reaches the end of the path...
Based on the hit TV show starring Bill Cosby and classic segments from Art Linkletter's "House Party" program, the Kids Say the Darndest Things Game takes the most outrageous comments made by kids and puts them in a game that the whole family can play. Players are read a question straight from the Kids Say show and then read four possible answers. It's...
Kids' Stories is designed to be used in a classroom setting. It has been designed so that students can play the game without adult supervision, making it possible to be used as an enrichment activity. In addition, it can be played with multiple students on one team and with an adult (or older student) supervising play - making it adaptable to small group...