Sätt sprätt på en miljon, styled on covers as "Sätt sprätt på en milj000.000n", was produced in-house by Swedish Alga with the same theme and overall structure as Go For Broke: players are heirs tasked with quickly spending (within arbitrary limits) a small portion of a heritage, hoping to win the remainder. As in the older game, players move along spaces...
A game published by Alga in the 1950s on the subject of a couple paying off a house and getting modern furnishings and a a car. The title translates to "build a nest" and refers to getting your own place of residence (with someone). Players roll a die and move around a circuit performing transactions and purchasing furniture or car tiles. Occasionally a...
Saturankam is an ancient game from India that is similar to Sadurangam and Ashtapada. It is played on a 9x9 board of cells with a winding path that spirals to the center. The middle squares along each edge and the square in the center of the board are safe places where pieces cannot be attacked. Movement is determined by two four-sided dice. The object is...
Easy drinking and activitiy game, not useable for children. The player roll the dice and moves the spaces on th board. Follow the instuction on the landing field. All players have to move at least one total round. After they passed the start field again the players are trying to "finally home" for ending the game. If a player does not match exactly to this...
In this game players have to climb a mountain. The one who does that the first wins. At the start all players take chance tokens and place them upside down on various board tiles. Later each player gets energy tokens. Then they roll the die and move as many tiles as the number they rolled. If a player wants, he/she could lose one (or more) of his energy...
From the rules: The "Savannah Game" is a family game which reflects Savannah's beauty, history, and culture. It may be enjoyed by all ages and should provide an exciting and educational benefit to the players. The objective in the "Savannah Game" is to obtain the most property by correctly answering "Examination Questions" concerning the history and...
Players use a spinner to move along a path from start to finish. Along the way, the players follow instructions on the board or draw cards which they must follow. They will sometimes have to spend money or other times they may collect and save money. Some cards may send the player on a detour and slow them up. The players try to get to the finish line with...