This medium-complexity strategy game for 2, 3, or 4 players takes about two hours to play once the rules and various cards have been mastered; when fully set up, it occupies a playing area of approximately 100 x 80 cm. Shuffle the cards—the game is ready to begin, and you must be prepared to think strategically right from the start. The game aims to...
Fablepath is an expandable card game (ECG) for two or four players, who compete head-to-head in the age-old struggle between good and evil. Fablepath’s gameplay structure encourages strategy and deck-building, while incorporating story-driven elements for a fully immersive experience. Players will play as either the Forces of Good or Forces of Evil....
Astonish everyone (including yourself) with your illustrating skills. In this creative game participants draw 6 cards from the deck. Cards contain shapes of head, eyes, nose, mouth, ears and hair. Each participant draws unique face using acquired cards. The result is number of different, funny faces and expressions. Game consists of 4 decks of card. Each...
A storm of Power Orbs mysteriously rains on the world. Lead a team of creatures in card power combat to claim valuable treasures and powerful Orbs. Activate abilities with perfect timing to crush the competition and become the area champion! A game of Faction Fighters takes place at one of four unique area deck locations: Starfall Fields, Gem Hollow...
You are bright eyed kids at the State Fair excited at the sights, sounds and smells of the midway. Your Papa tells you he wants you all to run and get lunch for the family and gives you each a handful of cash, part of the list, and a yell of ‘Hurry Back!!’. You must head down the midway and buy items from your fair food order, struggling to carry...
A knitting card game for 1-2 players in which players compete to knit the best FAIR ISLE PATTERN. Players earn points by completing rows, matching motifs and unlocking bonuses. The Fair Isle deck is made of cards that display simple two-colour knitting motifs (diamonds, crosses, etc). Players build hands of motif cards which are then played in rows to...
Once upon a time, in the heart of a bustling city, there lived a joyful family with their beloved pets; Zinon the loyal Pug, Eliana the graceful Cat, Christian the daring Hamster, and Hector the nimble Gecko. Though their lives were filled with love, the family longed for a break from the city's noise. So, they journeyed to their quiet retreat, a cozy...
Play with Legendary Heroes like the mighty Samson! Beat the Giants with King David! Equip your Heroes with majestic artifacts like the Sword of the Spirit or the Staff of Moses! Embark on an epic adventure fighting thrilling battles! Make good use of your miracles and better strategize to defeat your opponents with the Power of Faith! (from publisher's...
Fallen Flags is a railroad-themed deck building game in which players invest in the early American railroads, lay track, and run trains with the aim of having the highest score after the game end is triggered. Players begin with a base deck of capital, Resources (an abstraction of steel, fuel, labor, and other things needed for railroad operations), and...
Tallista is an expansion for the Fallen Knight board game. Plot Tallista, the 9 tailed beast, a symbol of perfection. She seeks knowledge in order to transform into a beautiful woman, this will allow her to learn mankind’s nature and culture. She is the only one who holds massive physical and magical powers. Gameplay If you take our game monsters and...
Fame and Fable is a fantasy-themed competitive board game for ONE to FOUR players. Use your actions to buy ally and item cards from the market and play these to defeat monsters, complete contracts or disrupt other players. Gain fame through your exploits to move your player token around the game track, picking up bonus tokens as you travel. The player with...
Fame & Fiction is a 20-30 minute area-control hybrid card game in which players take on the role of tactician, summoning figures drawn from myth, legend, and history to compete for influence on a shared game board. On a player’s turn, they play cards onto hexes facing any of six directions, changing the landscape of the board. Positioning matters: cards...