In this one to two player game you construct a city with cards, complete with roads, bike paths and subways. Once your city is constructed you equip your driver by spending points you earned building your city, then race around delivering food. In the solo game with a definite win lose condition. You need to deliver a certain number of orders in the number...
Introduction:Vadus (from Gothic: Waddjus, meaning "wall") is a board game for two players: Black and White. It is played on the intersections The recommended size is 9 points per side, but boards of 7 or 11 are also valid. Each player has access to a sufficient supply of stones in their own color. Definitions: A group is a maximal set of connected stones...
VARZ TCG is a tactical trading card game set in a modern world where urban legends come to life. The game is played with custom card decks, a hex-based battlefield map, and tokens used to track life, damage, and positioning. It is primarily designed for two players, though alternate formats allow up to six. In a standard match, each player brings a Hero, a...
Players work together to create the most beautiful vertical garden. However, the most skillful gardeners will receive greater rewards for their contributions. The garden is made up of a 5x4 grid of spaces where flower pots will be placed. On your turn, you must take items from the market to build the vertical garden, and you may optionally place them in...
ViceVersi is an abstract strategy game for 2 players. You can play it immediately if you have Othello/Reversi. As setup, arrange 64 double faced disks as the checkers pattern (as the diagram above). The object is to connect all your color orthogonally on the board. GAMEPLAY At first, white choose a disk facing black color up and flip it over. Then black...
IntroductionVimbre is a drawless connection game for two players: Black and White. It's played on the intersections (points) of a square board, which is initially empty. The top and bottom edges of the board are colored black; the left and right edges are colored white. DefinitionsA stone is flipped when it's replaced with a stone of the opposite color....
Introduction:Vinver (from Old English: twigrap in andweard, meaning "diagonal duel") is a drawless game for two players: Black and White. It is played on the intersections (points) of an initially empty square board. The recommended board size is 19 points per side. The top and bottom edges of the board are colored black; the left and right edges are...
Introduction:Fonver (from Old English: fōn in andweard, meaning "diagonal capture") is a drawless game for two players: White and Black. It is played on the intersections (points) of an initially empty square board. The recommended board size is 19 points per side. The top and bottom edges of the board are colored black; the left and right edges are...
Light game system for playing battles set in the Napoleonic era. Warmation does not include components, but just a ruleset allowing to reenact any battle of the Napoleonic era. This game system allows players to invent and experiment their own battle formations, up to 64 possible formations, with few rules. Suitable also to less experienced players....
The art of weaving has been essential to the development of almost every culture in the world. The colors, embroideries and patterns have hundreds of folkloric meanings that make many of the hand-woven garments unique. In Warp & Weft you will play four rounds, trying to weave different colored threads on your Loom to form attractive patterns. In each...
Watergate: Change in History is a pair of promo cards for Watergate that was originally given to attendees of the 2020 Camp Capstone virtual convention. Later available as part of Pack C from the Dice Tower 2021 Kickstarter campaign. One card is for the Nixon player and the other is for the Editor player. If one game of Watergate follows another without...
The Tzerzurians have returned to Zura after they had been locked behind magic seals for millennia. Over time they had turned into myths, then into Whispers of a long lost past, but are now back to reality. Nobody, including the Tzerzurians, recalls their place in the world anymore though. Players will draw runes from their bags to assist the Tzerzurian...