Light game system for playing battles set in the Napoleonic era. Warmation does not include components, but just a ruleset allowing to reenact any battle of the Napoleonic era. This game system allows players to invent and experiment their own battle formations, up to 64 possible formations, with few rules. Suitable also to less experienced players....
The art of weaving has been essential to the development of almost every culture in the world. The colors, embroideries and patterns have hundreds of folkloric meanings that make many of the hand-woven garments unique. In Warp & Weft you will play four rounds, trying to weave different colored threads on your Loom to form attractive patterns. In each...
Watergate: Change in History is a pair of promo cards for Watergate that was originally given to attendees of the 2020 Camp Capstone virtual convention. Later available as part of Pack C from the Dice Tower 2021 Kickstarter campaign. One card is for the Nixon player and the other is for the Editor player. If one game of Watergate follows another without...
The Tzerzurians have returned to Zura after they had been locked behind magic seals for millennia. Over time they had turned into myths, then into Whispers of a long lost past, but are now back to reality. Nobody, including the Tzerzurians, recalls their place in the world anymore though. Players will draw runes from their bags to assist the Tzerzurian...
A Wayfarer's Tale is a game of journey and discovery. Players share dice rolls, but navigate their own individual maps, collecting treasure and avoiding monsters as they explore new locations. Turns are taken simultaneously as players chart their own course racing to discover new worlds. Player share a pool of dice to enlist a companion with variable...
A Wayfarer's Tale: The Journey Begins-The Lonely Isle is a game of adventure and discovery. Players navigate their own individual maps, collecting treasure and avoiding monsters as they explore new locations. Turns are taken simultaneously as players chart their own course racing to discover new worlds. As an introduction to A Wayfarer's Tale, this lite...
In Ways of Steel, players represent owners of railway companies that manage to build stations, railways and of course, profit a lot from it. The game takes place in the United States in the middle of the 19th century, when the American government encourages private companies through tax incentives and letters of credit. The player who has the most victory...
In the hush of twilight, where moonlight threads through ancient leaves, the Wee Folk stir. They dance in patterns unseen by mortal eyes, leaving trails of magic etched in shape and shadow. Wee Folk is a two-player game of gentle rivalry, where you’ll slide cards like stones across still water, weaving polyomino patterns to echo the hidden sigils of the...
IntroductionWeft is a drawless connection game for two players: Red and Blue. It’s played with trapezium-shaped pieces on the cells of an initially empty basket-weave grid. The top and bottom edges of the board are colored red; the left and right edges are colored blue. All pieces are the same and only differ in color. They can be placed with any side...
Two to six players will race to determine which house a hungry werewolf is in, who actually died to the fiend, and what the real human identity of the brute is! Will you play as Red Peepers, Scarlet O'Hare, Pinkie Claw, Cherry Pitts, The Scarlet Crimson (aka Crimson Pimpernel), or Ruby Lisp? Rush to one of 4 creepy houses and make your three dire...
Whirlwind is a connection game for two players: Black and White. It is played on the intersections (points) of an even-sized square grid (board). The recommended board sizes are between 12×12 and 20×20 points. The top and bottom edges of the board are colored black; the left and right edges are colored white. At the start of the game, some black and white...
Whiskers and Fins is a 2-4+ player deduction game that challenges players to strategically uncover their opponents' fish while avoiding their mischievous cats. Each player has a set of 25 cards (13 fish and 12 cats) and 6 tokens, aiming to collect the most fish by the end of the game. Players arrange their 25 cards face down in a 5x5 grid, creating a...