Memorfe is a board game with universal accessibility that seeks to enhance your memory through the use of strategies. In this Memorfe, having the memory of an elephant is not necessary to win, but using you memory strategically is. And the best thing... is that there are three games in one! Kermorfe: a memory race where not everything is speed. Domemorfe:...
Memoroute is a memory game which moles compete to open new underground paths. Unlike other memory games, you don't take two matching tiles, instead, your mole moves to a hole next to the matching tile that you opened secondly. Most of the times, you have to match several tile sets (and move your mole) until your mole finally reaches to a hole you are to...
Meow in a Row is a cute and strategic abstract game where players take turns placing cat tokens on the board, aiming to be the first to line up five in a row—horizontally, vertically, or diagonally. With simple rules and quick playtime, it's perfect for both casual players and lovers of classic connection games, now with an adorable feline twist....
Mermaids have been swimming through the magical sea, collecting colorful jewels along the way. They have an overflowing treasure chest full of “pearls” and want you to join in on the fun. Can you string together enough of these treasures from the sea to make your very own necklace? Roll the die and collect pearls from the special, pearl-sorting treasure...
MetaCorps is an “easy to learn, hard to master” card game for two to four players aged 14+ and set in a bleak Cyberpunk background where MetaCorporations fight for Intel. It is meant to fit a pocket and be played on small tables in about half an hour, somewhat independently of the number of players (add more time with variants). MetaCorps is meant to have...
Cable Car is a reworked rerelease of the game originally published in 1997 by db-Spiele as Iron Horse and in 2000 by Queen Games as Metro, with a different theme, new artwork and the components and rules to play the new, optional variant "Cable Car Company," which introduces stock holding to the game. Players place square tiles onto the board to form rail...
Cable Car társasjáték 5500 Ft-tól! - 2 felhasználó árulja ezt a játékot!
Micro Architects is a 1-4 player, city building game which takes 30-60 minutes to play. As a city architect your role is to plan the layout of your city, build landmarks, provide services, manage residents and deal with random events that affect your city. The game is played over 3 rounds with players scoring after each round. On your turn pick a building...
Micro Architects társasjáték 9990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
You’ve built a thriving city, now it’s time to kick back and enjoy Big City Vacation! This expansion features two modules that can be played separately or together: Big City - Add towering skyscrapers that take up two board slots! Each has unique requirements and scoring conditions, and they score every round, so grab them fast! Vacation - Set sail with a...
In Microchip, 2 to 5 players compete to create a structure that looks like a microchip with tiles depicting paths and connections. Rules overview (please refer to rulebook): MATERIAL • 5 boards • Bag • Box • 60 tiles in 5 colours, with the same distribution for each colour. The initial setup depends on the number of players. Players draw tiles according to...
The moon is waning, and the fairy Puck, potion in hand, roams the forest to scramble the paths and affections of all he meets with mischievous delight. Can you untangle the chaos of this Midsummer Night? In Midsummer Night, one or two players draw and place cards to expand their forest tableau, building paths and connecting characters to their goals. Some...
Migong is a two-player territory game played on the 126 brown spaces (cells) of the initially empty hexagonal board shown above. The two players are called Blue and Yellow. Each player has access to 63 cell-sized hexagonal pieces made of six equilateral triangles each. Each player's set of pieces includes all combinations of at least one triangle of their...
Mincut is a two-player game played on a square board of any size, initially empty. The two players, Red and Blue, take turns placing their own stones onto unoccupied squares, one stone per turn, starting with Red. Passing is not allowed, but if you don't have an available placement, your turn is skipped. Red must form a path of red stones (interconnected...