User summary: Growby is a tile laying game. The tiles are square. Each corner of every tile is colored (so that the interior of the tile is a blank diamond that has a number inscribed). Players lay tiles from their hand in a square grid trying to match up the colors on their tiles corners with the colors on the orthogonally adjacent tiles. The more colors...
Gyve (pronounced like "jive") is a drawless unification game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). Black starts by making one move, then turns alternate with players making exactly two moves per turn, one move after the other. A move is placing a stone of your color on...
Gzhel is an abstract pattern-building game designed in folk painting style with the same name. In Gzhel you will be trying your hand as artisans painting patterns on porcelain figurines. In each round you will have three common goals — three orders for Gzhel painting. Arrange your tokens around the figurines on the pad to complete as many goals as possible...
INTRODUCTION Halfcut is a two-player game played on a square board of any size, initially empty. The two players, Red and Blue, take turns placing their own checkers onto unoccupied squares, one checker per turn, starting with Red. Passing is not allowed, but if you don't have an available placement, your turn is skipped. Mark Steere designed Halfcut in...
After following the star fairy, you were trapped in a maze dungeon. Escape the ever-changing maze through the magic portal! Turn the card over and move it around in your hand to connect the maze from the dungeon entrance to the magic portal! Each player has 9 cards in their hand. Decide which quest to do on the quest card and create a maze route to...
Harvest Business Transfer is the second game in the Harvest series. Players assume the role of ordinary people who stumble into another world and use their business acumen to carve out a niche in this new world. Players build decks and place workers within existing resources to develop their productivity, thereby influencing the market and increasing stock...
Build genuine bonding moments with Heart-To-Heart Cards. It's a wonderful way to make meaningful connections and break the ice when you don't know the person very well. Getting to know someone doesn't have to be painful. Instead of talking about the weather and making small talk, you get to discuss things you're passionate about. What's in the box: 30 x...
Henko features two game variants: Go Henko and San Henko. Both versions reinterpret classic Tic-Tac-Toe, adding greater sophistication and strategic depth through action tokens and bonus scoring tokens. In Go Henko, the objective is to complete a five-in-a-row vertically, horizontally, or diagonally. Achieving this immediately ends the game and grants...
Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with -...
Two wizards. One arena. No second chances. In HEX&DIE – Duel of Wizards, two powerful wizards face each other in a deadly magical duel. Each player must combine offensive spells, defensive magic, concentration and careful resource management to overcome their opponent. The theme is focused on the tension of a one-on-one wizard duel: every spell matters...