Special Ops Issue #3 includes the game A Victory Complete: The Battle of Tannenberg, 1914, articles and errata counters for several MMP games. It also contains ASL/ASLSK material. ASL/ASLSK articles: ASL Etiquette by Dave Ramsey Don’t Go Off Half-Tracked: Getting the Most Out Of Your Halftracks in ASL by John Slotwinski & Phil Palmer Teaching ASL by Robert...
"In her youth, Brama had a dream. A dream of a new city. A new home. Safe from the Nameless forever. But only terror lurks in the depths..." Aeon's End: The Descent is a standalone experience within the exciting world of Aeon's End, utilizing the familiar shuffle-free deck-building game system with a replayable narrative experience about the founding of...
After the Last Sky simulates the first Palestinian Intifada, from 1987-1992. The game system is a custom implementation of the classic Card Driven Game (CDG) mechanism combined with new mechanisms that simulate civil unrest on a strategic scale. In the game 1-2 players simulate the First Palestinian Intifada. One side is the Unified National Leadership of...
Simple, introductory print & play wargame, featuring the battles of Tippermuir, Aberdeen and Kilsyth, from the English Civil War, Scottish phase. Each battle has an individual map and around 50 counters. It is the eigth entry in TCS ECW series, featuring a chit pull activation system and the usual move and combat situations, that you may find in most...
Simple, introductory wargame, first in the Postcards from Tuscany series, being a spin off of the Battles of Middle Ages system, from TCS Games. It is a classic wargame with hex map, leader activation through chit draw, while a peculiarity is the fact that each unit has variable strength, according to a chit drawn before each combat (or once for the entire...
It is the year of Vespasian and Titus - the sixth such ordinary consulship that Titus shared with his Imperial father. The civil war of a decade ago is but a memory, and the Flavians have restored peace and order to all corners of the empire, save one. The people of Brittania remain fiercely resistant to the will of their Roman masters, and the emperor has...
Airlines vie for control of the American skies in this hybrid business/war game. Each turn, the active player decides whether make an investment or, to forgo income for a round and enter Fare Wars. In Fare Wars, players pay and roll dice to take over individual spokes to control major-city hubs. Income is generated by randomly drawing purchased spokes and...
Air Combat: Cactus Air Force is a tactical game that allows you to fight the air battle over the Solomons in late 1942. As either the raiding Japanese or the defending Americans, you will take command of a small flight of aircraft, representative of a larger air battle, and engage in swirling dogfights around Guadalcanal. As the players advance in the...
“Albuera 1811: Beresford vs. Soult” depicts the fiercest battle of the Peninsula War. Both engaged armies suffered terrible losses. Players can check if success could be achieved with lower cost. Rules concentrate on infantry maneuvers on Napoleonic battlefield. It is important to form battalion into proper array in the right time. Intuitively Line gives...
Aliens vs. Zombies ("AvZ"), by designer Chris Taylor, is a two-player game about the life and death (mostly death) battle between two natural enemies: Aliens and Zombies. The Aliens attacked the Earth and destroyed 99% of humanity using orbital death rays. However, the weapon interacted strangely with human DNA and caused an unforeseen mutation! Within 24...