From the publisher: Early in the morning on 20 May 1941, as 30,000 Commonwealth soldiers on Crete were finishing breakfast, hundreds of German transport aircraft—some towing gliders—rumbled over the Mediterranean island. The air above was suddenly filled with parachutes as thousands of elite German paratroops—Fallschirmjäger—descended from the sky. The...
DISAMBIGUATION: This design is 25 years old. It is NOT the game designed by Joel Chacon for GMT Games. For information on that game, please refer to UNPUBLISHED PROTOTYPE. Scramble for Africa recreates the European exploration and partition of Africa in the final decades of the nineteenth century, combining a strong historical theme and the random element...
Cataclysm: A Second World War It is the 1930s and the world is still recovering from the Great War and the Great Depression that followed it. A second world war can break out at any time. Can you stop it? Will you start it? Better yet, can you win it? Cataclysm is not your typical game about World War II. The game begins in 1933, not 1939, and is global in...
Battle Masters is a fantasy miniatures battle game by Milton Bradley, presumably licensed from Games Workshop. The sizeable game box comes stuffed with tons of plastic miniatures, a deck of combat cards and some dice. Players move and fight their armies based upon what card is turned over from the deck. Combat is held on a large vinyl mat 4.5 ft square...
From the publisher: A global-level World War II game from Compass Games from the Charles S. Roberts Award-winning design team of Ben Madison and Wes Erni. Absolute Victory features three large maps (39x26 hexes each) covering the entire world on a sliding scale that gives more attention to places of the world (such as Europe) that saw the most fighting...
A game covering five battle of the ACW: Bull Run, Pea Ridge, Shiloh, Gettysburg, and Bentonville. Each battle is a separate game unto itself, with its own set of counters and map, however the basic system applies to all the battles. Players pull a chit to activate certain formations which can then move. If the "Combat" chit is pulled, then all combats are...
Across The Narva: The Soviet Assault on Estonia, February 1944 simulates the continuation of the Leningrad–Novgorod Offensive of January 1944, the Soviet Estonian operation pushed the front westward to the Narva River, aiming to thrust deep into Estonia. Stalin's main strategic goal was a quick recovery of Estonia as a base for air and seaborne attacks...
(from the Pacific Rim website:) Across the Pacific portrays the entire Pacific War in five-month turns with units that range from armies to regiments, air fleets to destroyer flotillas. The game system is interactive so that each player is involved at every moment of play. The heart of the game's mechanics is a series of strategic and tactical phases — 5...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command could include a...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. The Trafalgar expansion allows players to recreate the dramatic and decisive battle between the...
Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Algesiras 1801, an extension to the Edition 74 or All Hands! versions of Admiral's Order...