Two In Common (TIC) playing cards are an intuitive and powerful deck of cards with huge game potential. Great for families with kids 7 and up, as well as for the most seasoned and serious card players. May the brain floss begin! The games are organised by difficulty (or Brain wave: 1) Easy - Brain Ripples 2) Medium 1 - Brain Maps 3) Medium 2 - Brain Waves...
It has been months since the Coven’s Supreme Witch disappeared from Salem Slot village without leaving a trace. The haughtiness and impatience of the novice witches make them compete for the position of the new Supreme Witch. Who will have the greatest power to summon the Dark Lord during the Full Moon nights? This game simulates the mechanics of slot...
A spiritual successor to "Twisty Little Passages" that elevates the experience as a full-blown tabletop game with card management mechanics, a non-linear campaign, meta-play strategy, and an all new setting, characters, and story. Play as Fenix, a warrior sage, protecting a magitek world from an ancient threat with the help of a sentient AI. Manage power...
Tir Janag is an ancient Persian game for two players that abstractly simulates war and border skirmishes between two kingdoms. This game is played on a cloth board marked with fields where units are placed and the King and Queen are moved. The winner of the game is the player who manages to bring their King to the central field, called the Throne, at least...
Introduction:Tirnabun (from Scottish Gaelic: tìr na buidhne, meaning "territory of group") is a strategy game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 9 cells per side, but boards with 7 or 11 are also valid. Each player has access to a sufficient supply of stones of...
Towers of Evil is a print-and-play board game that combines the Roll and Write format with the Tower Defense genre. During the game, you will build powerful towers, collect dark energy, and gather gold to strengthen your defenses. Fierce heroes will come after you, so plan the location of your towers carefully and roll the dice wisely to survive their...
Transfer: Guangzhou Metro is a casual and fun board game similar to Uno. It adds physical interaction elements to card-playing, with rules closely tied to those that must be followed on the subway. The game is suitable for family play with kids, couples, or gatherings with friends. It can bring more fun to parties and promote interaction and communication...
In Traps, players take control of a team of two unique adventurers. Each team is desperate to escape the jungle the first. -You’ll use a variety of cards and special abilities to make it happen. -Draw from hundreds of unique cards to help you make your escape -Use your characters’ special abilities to incite game changing moments -Plan your perfect...
Trek 12: At Home - Semaine 2 is an official print and play mini-expansion, offered by the publisher in December 2020 (during the confinement in France). It consists in a new player board and new ways to score (only multi players mode). IN SUMMARY: the way you choose your results and fill out your form has not changed. We will always have to make "rope...