Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with -...
Hexslingers is a "build and break" weird west card game for two to four players. In this alternate universe where witchcraft and the old west collide, you start by using spells to build locations in the town of Superstition on your block - from filthy outhouses to fancy hotels. As the town grows, all manner of weird and wild folk and critters are attracted...
Hi Mi Ki is a game picturing a showdown between japanese elementalists, Yamabushis. The game relies on a cube tipping mechanic. (Cube, not dice because they are NOT thrown in Himiki.) Each cube figures Water, Fire and Wood on its faces. At your turn you can tip one of your cubes to the next square of the board. This way your cubes change facing as they...
A fast paced, easy to learn family/party card game with artwork reminiscent of/modelled after the classic inspector comic books like Dick Tracy. Players (the villains) have corpses to dispose of and a limited number of holes in which to hide the bodies. They can work together to get their bodies safely buried or get the Inspector or his cadaver dog to dig...
IntroductionHirdalan (from Old Norse: hirð land, meaning "territorial group of warriors") is a strategy game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 9 cells per side, but boards of 7 or 11 are also valid. Each player has access to a sufficient supply of stackable...
Hogs Of War is back! As an exciting, fast-paced and simple to play card game suitable for 2 or 4 players, aged 8 and up! Command 5 Hogs against your enemy as you strive not to make a pig's ear of the war effort! Zap, bosh, shoot, immolate and detonate your enemies with Weapon Cards. Build defences or buff your troops with Deployables. Fly across the map...
The hololive OFFICIAL CARD GAME is a trading card game with the concept of “competition,” in which we build and compete in this game with our fans. Players, as fans of the talent, will produce the most impressive stage with their chosen “Oshi holomem” and other “holomems”. Players send “cheers” to the holomems to reach the peak of the “hololive Exstreamer...
In Houses Of Knowledge, players take the roles of curators trying to build the most diverse and impressive museum possible. But beware, as museum curation is a cut throat world, and your competitors will not hesitate to steal items from your museum to place it in theirs, disrupt the market to get better prices, or use talented PRs to raise their revenue....
Hula is a game where players aim to form a loop around the center of a regular hexagonal board, using their own stones and, possibly, some number of neutral stones. The recommended board size is 6, though 5 or 7 can be used for a quicker or a longer game. The pie rule may be used for balance. Rules Play on a regular hexagonal board with the center cell...
Hungry Life is an environmental education and awareness card game played between 2-5 players and for the whole family, schools and holidays. It comes in two versions: A Europe continent (English, French, German) and a North America continent (English) featuring species unique to that continent. Each player starts with their own deck of 20 cards plus five...
Hungry Life is an environmental education and awareness card game played between 2-5 players and for the whole family, schools and holidays. It comes in two versions: A Europe continent (English, French, German) and a North America continent (English) featuring species unique to that continent. Each player starts with their own deck of 20 cards plus five...
HYPER BEAM Power Force Ultra GT Turbo Card duelling game between two fighters stuck in a dead lock of opposing energy beams 'tug of war' style. Draw 5 cards into your hand, top left corner denotes the cards type/ability/value, each card has two options (top and bottom). After drawing cards, pick whether to use the top or bottom option by rotating cards in...