Copperdale is a print-and-play, half-sheet, flip-and-write game. In this solo game, you use the game board, a pencil, and a standard deck of playing cards to manage and advance the town and inhabitants of Copperdale. After twelve months (turns), you earn medals for the improvements you've made. Each month, one card at a time, you reveal and assign three...
This is one of the games featured in Dice & Ink: A Roll & Write Anthology, and exists as part of that compilation. In Coral Relief, seed and grow coral, attract diverse species to your reef for bonuses and abilities, and control outbreaks of the destructive Crown-of-Thorns Starfish! This is a pattern building game with the added bonus of being able to grow...
Coral Sea Solitaire places you in command of American carriers in the Pacific in May 1942 against an opposing Japanese autonomous player side, referred to as the BOT side. The object of the game for the American player is to earn the victory points of the mission goal BEFORE the Japanese invasion convoy reaches Port Moresby. You lead the aircraft carriers...
This is a Black and White version of the Original Bookgame Coral Sea Solitaire with additional game plays of each mission, and: Color throughout the bookgame has been optimized for black and white reproduction. The original 4 game sets had 5 different missions in the color version. Each game set now has 2-3 times as many plays. The color version is 48...
In the not too distant future World War III has obliterated civilization into ruins. Devastated cities fester as pits of technological decay. Violent tribalism is the new world order. Yet even outcasts can survive... if they provide a service. In Core Runner you are one such outcast, and you've just gotten wind of a very lucrative proposition. Now you'll...
From the publisher: Developed over four years by the Father and Son team of Bob and Jeff Wiltrout, "Corner Kick!" is an innovative yet elegantly simple and straightforward game that produces not only games equal to the energy and excitement of the real thing, but even the elements of tactics and strategy that give it depth. The rules have been extensively...
CoronaLine is a 2-player paper-and-pencil game, which was made for everybody stranded at home during the corona virus crisis. All you need is a piece of paper, a pencil and two different markers. CoronaLine is played on a grid of 31 dots. Every turn a player must draw a straight line from a dot they already occupy to an unoccupied dot. They can't cross...
In Cosmic Lorry you are cosmic merchants who are trying to build a big commercial network. You establish trade routes by connecting different planets. The more trade routes you create and the further apart the connected planets are, the more points you will score. The player who connects the planets most skilfully wins the game. —description from the...
It is 2456 and the planet Earth has long been abandoned. The remaining humans in existence, divided into political factions, have been in search of a new home. Only two factions remain. As they race toward new hospitable worlds, they are not only battling each other, but a hostile alien race that is trying to sabotage their ships with space mines. Will...
The Mission Pack is a 10-card expansion pack to Cosmic Run: Rapid Fire. Each card is double-sided, with an in-game "mission" on one side and a "bonus" on the other side. At the start of the game, 5 mission cards are randomly selected and placed "mission" side up. The other five cards are randomly paired with the previously placed cards, but with "bonus"...
Cosmic Run: Mission One is a solo space racing game that is included within Dr. Finn's Solo Strategy and Word Games Book (vol. 1). The game consists of a single sheet and requires 4 dice and a pencil to play. Although it is a solitaire game, multiple players can play at the same time to see who gets the best score. In the game, you are racing your ships...