Yamik is a tactical and attractive alternative to Yahtzee. Unlike this popular game, Yamik allows interaction with the game and the opposing score. This interaction offers new tactical possibilities and a more varied game. For this, a pot is put in play at each turn. The player first validates a line of his score card corresponding to a combination (like...
Welcome to Yangste Incident a solitaire naval wargame that places you in command of HMS Amethyst during her time trapped on the Yangtse River and her escape to Shanghai in 1949. In this solitaire game, you assume the role of the commanding officer of HMS Amethyst. You will lead the ship’s company as you recover from the initial damage and grounding...
You are the mayor of a brand new village! Place features to attract villagers, then welcome them to town. Each turn, you draw a card from a deck of standard playing cards. All players use the card value or suit to place features, welcome new villagers to town, or construct a store. Once the deck runs out, the game is over and the player with the most...
Yodd is a drawless connection and territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). The suggested board size is between 6 and 10 cells per side. Both players must have access to a sufficient supply of black and white stones. Black plays first, then turns alternate....
Yoin is a drawless game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). A group is a stone along with all stones one can reach from it through a series of steps onto adjacent stones of its color. Black plays first, then turns alternate. On your turn, place a stone of your color...
In 四畳半ペーパー賽系 (Yojōhan Pēpā Saikei), roughly "Four and a half tatami mat room", players are experiencing their last 12 months of school life and trying to balance their school work, hobbies, friends, love life, and a part time job. A deck of polyomino cards and a roll of 5 dice determine what shapes the players may color in on their mats each turn. The...
Each player plays as a merchant in Yokohama, trying to succeed in business and make a name for themselves. In the game Yokohama, the game board is divided into different blocks. There is a city block where you will allocate your employees,and a port block where you will need to fill contracts from foreign countries. Skillfully deploy your employees to...
Clever trivia game with a twist. Each round, a rotating "genius" chooses a question for the other players to answer. One or more of those players might be randomly (and secretly) designated as "idiots", in which case they must write an incorrect answer. There are several ways to score points: get the answer right when you're not an idiot; correctly accuse...
You Only Dice Twice was created for a two-player dice game design competition. The hardest thing to include in most dice games is some kind of player interaction, so that was a major design goal. Players race to be the first to close out the most and most valuable number categories. Each turn, you roll six dice, but you can only use three of them for...