Most youngsters play at 'dogfights' with model aircraft clenched in their hands, but this form of play does not even attempt to simulate reality. The adult wargamer requires something rather more sophisticated but, until now, the major problem has been recreating the third dimension. Happily, thanks to Mike Spick's unique system, the problem is now...
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement...
A game of tactical-level WWII air combat in the pacific. Originally published as a stand-alone game by Battleline, Dauntless was later (1981) republished by Avalon Hill as a gamette expansion for the game Air Force. AH added rules for ships and anti-ship weapons, carrier operations, and rockets. From a Battleline catalog: DAUNTLESS takes our proven and...
Aircraft, Battle Force (ABF) is a naval wargame that overs the Solomon Islands & Coral Sea battles & Guadalcanal Campaign of 1942. Each player plots their task forces movement for 3 days (14 hours long) and 3 nights (10 hours each), and also each day’s air searches (time of launch, duration & direction), and also any air strike missions that may result...
AIRFLIP is a flip/roll&write game set in an airport. Players are in charge of boarding their planes the best possible way while facing picky passengers. Shuffle the passenger cards and make three piles, flip the first card on their call number side of each pile below them. Each passenger has a passport value (victory points) and will be able to board your...
Tired of "Tic-Tac-Toe" and "Hangman"? Try Pencil Football (a.k.a. Airport Football)! It's a paper and pencil game for 1 or 2 players simulating a game of American Football. All you need to play is something to write on and something to write with. That means it's free! The game is played in 4 quarters. Each quarter consists of a player taking a turn on...
In Airships and Automatons players play as an Automaton that can convert into an Airship and back again. They will be traveling around their city sheet completing tasks with dice rolls. Certain areas require the player to be an Airship while other tasks require the player to be an Automaton. Further still, there are two spaces that can be used by either....
Party game where each player secretly selects 6 words among tens listed on the Argument card received at game start. Then at his own turn, the player starts to show just the first letter of each word. Other players secretly write down their guess, then the second letter is revealed, then third and fourths ones. Points are assigned depending on which round...
Akimbo is a drawless connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. A naked diagonal is a pair of like-colored, diagonally adjacent stones with no other like-colored...
Every four years, the students of Lund throw a carnival and now you have the chance to help build the finest carnival train while visiting some of the most famous places along the train’s route through the city. Alea Ad Astra - Celestialspelet is a roll-and-write game for any number of players. Each round, a chosen player rolls the three dice and then all...