1960, the height of the Cold War, agents from various countries are gathering valuable intelligence, and paranoia is gripping every corner. Your agent has been assigned to gather information from the field and expose foreign agents. Will they succeed in completing the task before their identity is revealed? In the game, each player represents an Agent with...
Aggression is a war-game for two players. Each has 100 armies to be distributed in certain countries on a map which is drawn at the start of the game. A series of battles are then fought with the object of neutralising enemy armies. The player retaining control of the most countries is the winner. There are three phases, in each of which the same player...
Ahoy Taverneer is an asymmetric Roll&Write board game for 1 to 4 players, telling the story of a retired pirate who doesn't quite want to give up his pirate habits. Take a pen and 3 dice. Roll them - these will be the results that apply to all players. You can modify them, at the cost of the number of available actions. Assign one to each action. You can...
Most youngsters play at 'dogfights' with model aircraft clenched in their hands, but this form of play does not even attempt to simulate reality. The adult wargamer requires something rather more sophisticated but, until now, the major problem has been recreating the third dimension. Happily, thanks to Mike Spick's unique system, the problem is now...
A tactical simulation of air combat over the Europe during WWII. Each player controls one or more aircraft represented on the board with one counter per plane. A reference card contains all the relevant maneuverability, speed, and weaponry data. Each plane operates with a log sheet to record moves, ammo, damage, altitude, speed and attitude. All movement...
A game of tactical-level WWII air combat in the pacific. Originally published as a stand-alone game by Battleline, Dauntless was later (1981) republished by Avalon Hill as a gamette expansion for the game Air Force. AH added rules for ships and anti-ship weapons, carrier operations, and rockets. From a Battleline catalog: DAUNTLESS takes our proven and...
Aircraft, Battle Force (ABF) is a naval wargame that overs the Solomon Islands & Coral Sea battles & Guadalcanal Campaign of 1942. Each player plots their task forces movement for 3 days (14 hours long) and 3 nights (10 hours each), and also each day’s air searches (time of launch, duration & direction), and also any air strike missions that may result...
AIRFLIP is a flip/roll&write game set in an airport. Players are in charge of boarding their planes the best possible way while facing picky passengers. Shuffle the passenger cards and make three piles, flip the first card on their call number side of each pile below them. Each passenger has a passport value (victory points) and will be able to board your...
Tired of "Tic-Tac-Toe" and "Hangman"? Try Pencil Football (a.k.a. Airport Football)! It's a paper and pencil game for 1 or 2 players simulating a game of American Football. All you need to play is something to write on and something to write with. That means it's free! The game is played in 4 quarters. Each quarter consists of a player taking a turn on...