Rollway Station 2 is a print and play train game inspired by the 18xx series of games. You take on the role of an investor in various train companies trying to make the most money over fifteen turns. You'll roll dice and assign them to three different actions as you invest in companies, auction off trains, and build track to develop your train network. In...
Stratagem is a series of paper and pencil wargame. The first volume is Three Kingdoms. There are six regions in ancient China. Twelve warlords and their loyal generals struggle for victory of China during 190-220 AD. In Stratagem, player writes the commands on strategic paper secretly and reveals the commands simultaneously. There are five phases in a...
A promo card originally available as part of The Secret Cabal's 2020 Kickstarter campaign. Cupid is a God card. Text on the card says "When Constructing: If you build next to exactly two buildings, built by different players (can include you), both players gain a Senator. This is in addition to the regular effects of your Construct action. Reroll the die...
The year is 425 AD. The Roman Empire, once the world's greatest superpower, is crumbling under relentless barbarian invasions, internal strife, and dwindling resources. As Emperor, the weight of civilization rests squarely on your shoulders. Can you hold the empire together, or will Rome be overrun? In Rome Must Fall, every roll of the dice determines the...
A set of different, paper-based parlor games in a cardboard brochure folder containing 3 separate booklets with 24 pages each. Each booklet contains the rules of the game and the corresponding texts for the board games. Many variations around the general idea of a printed text which is enriched by the players by secretly and subsequently adding names...
A free single-player print-and-play, this game is less about actual rock-paper-scissors and more about being in a crooked Rock-Paper-Scissors (Roshambo) tournament! Exploit your opponents' weaknesses while working around your own crippling disadvantages. When that doesn't work, cheat or bribe the officials! The game PDF is available in the files section...
Round 'N' Round is a cooperative paper-and-pencil game that appeared in Sackson’s book Beyond Competition. The playing field shows a winding, coiled track of spaces. The game uses a deck of 24 cards (4 each of values 1-6). 4P game, each P uses a different colored pencil (or 2 can play, each controlling two different colors). To start, each player draws a...
It's the 1920s, and before these new airlines people are talking about can start flying around the world, the routes the aeroplanes will fly have to be mapped out and tested. As a daring pilot, you want to be the first, you want to set the record for the fastest flight between two cities, to be known as the Route-Finder — and the most challenging flights...
It’s a long, mind-numbing flight; despite your best efforts, your thoughts wander. The mountains waiver, aeons old frost-shattered rocks sliding together into stairs roughly hewn by inhuman hands. You wander fearfully down the ragged steps, drawn by a flickering light until you see - two ancient priests, beckoning you to join them in their cavern; beyond a...