Publisher Blurb: Twisted Farkel is sure to excite all Farkel fans and draw even more newcomers to the game. In this exciting version the points one player rolls are not his/hers to keep. The Determinator Die passes the final score for a given turn to players on your left or right. Additionally, unlike regular Farkel, players go out of the game once they...
We open our family farm, a business in which we will plant carrots, tomatoes, peppers and lettuce, hire workers, improve our tools and facilities, hire workers and establish shipping routes to bring our products to our customers during the 4 harvests. With a dice draft system, players will plant in their plot the dice obtained trying to plant them...
Our family farm grows, with this expansion we will now have a farmyard full of animals that we will be able to breed, reproduce and obtain products for new customers. If in the base version the dice were associated with vegetables, now you can use the numbers of the dice in the leaf of this expansion. Connect with new customers to fill their orders. At the...
Set in a grim future, Farsight immerses players in a world where powerful Private Military Corporations fight viciously over the Earth’s last remaining resources. Developed over 8 years, Farsight is an attempt to bring in-depth wargaming to the table in a way that is elegant, accessible, and easy to engage with. Each turn, players deploy units face-down to...
WW2 coastal warfare rules During the Second World War there was a trend away from engagements between conventional battle fleets. No where was this trend more evident than in the field of Coastal Warfare. Each night the stillness of the ocean dark would be shattered by the roar of engines as in every theater Patrol Boats began their deadly game of cat and...
FastAlone is a collection of board games for one-man play where one play can be played in about five minutes. You can play various games with dice and whiteboard markers. The rules of the game are five kinds. Every one rule have two patterns of boards. So you can enjoy ten games. One playing time is short. So you can play with a little free time. Also...
From the Kidult website: Gasp! What’s up? A group of pretty animals have lost their colours, will you help them come back out? And why don’t you invite your friends and play all together to see who is the fast colourer of the world? Each kid chooses an animal to colour up and lays it on the table in front of himself. At his turn each kid throws a dice and...
Fear God & Dread Nought 2nd Ed. covers the period centered around World War I. This game uses the same terms and game system as other Admiralty Trilogy games (Harpoon, Command at Sea, and Dawn of the Battleship). Those familiar with any of these games will have no difficulty stepping into the First World War. A jumpstart scenario allows the novice to play...
Captain’s Log #7 includes the fiction story What Price Victory? about a battle between the Yorktown and the Klingon cruiser Pitiless. Captain Merrin Hunter, Star Fleet’s only female cruiser captain, is locked in a mortal test of wills with Klingon Captain Keng. The fate of a vital Federation outpost hangs in the balance! Also included are five new...
Who says the fly boys should have all the fun? We grunts, we happy few, live life hard and full. Do you have what it takes? Can you achieve the rank of Grand General before the bugged-eyed aliens call in your marker? All you need to do is advance 11 ranks, commanding 11 increasing assignments, while engaging in 22 different missions and acquiring up to 15...