The player must fill the courage track before the monster track or fear track is filled. Roll the die and decide whether to confront the monster or cross out spaces on the fear track. If you challenge, make a roll for the monster. If you win, you add courage. If you challenge and the monster rolls a higher value on the die, the monster adds courage. Can...
During the so called Spanish Golden Age, some of the most influential literary figures gather in Madrid. They are here to compete for acceptance amongst the general public and gain admiration and respect from fellow writers. Success within these circles requires extreme levels of merit, however Lope de Vega has organised a public competition, in honor of...
This is a solo dark space exploration game where you play as an investigator sent to the most remote corners of the grimdark universe through spatio-temporal rifts. Every turn you choose from three cards, seeing images only: one card to discard, one to put on the bottom of the deck, one to play. You make your choices, gathering points of Failure on your...
It’s the 1920s. You are a private investigator and you’ve been hot on the trail of a local cult looking to awaken a great Elder Demon. You’ve tracked them to an abandoned mine outside of town. You’ll need to act quickly if you want to stop the horrific ritual and close the gate to the Elder Realm before the demon comes through. The Eldritch Mines is a...
A roll & write game in which our task is to power a bizarre machine constructed by a mad scientist. In each of the 8 rounds of the game, a set of dice are used to strengthen selected connections. At the end of each round, players choose how the scoring will work, the choice is very important because the same connections will be run several times during the...
The ultimate "Who-Done-It" game, where 1-4 players combine human deductive reasoning with advanced computer logic to solve over 130,000 totally different murder mysteries. Bang! Bang! Shots ring out in the big city. A body lies alone at the docks. The funeral dirge sounds. 19 colorful characters at the scene of the crime flee to other parts of town. As one...
ELLIPSIS (…) is a party card game where players try to compare things that are not necessarily similar. In addition, players have to explain their comparisons in the form of some sort of punch line. For example, “parents are like boogers … always hanging around making you look like a fool” or “parents are like belts … supportive.” Here’s the catch, the key...
A game of terrible solutions to terrifying problems Each player is given a piece of paper with either a six word problem statement (eg kids stuck in flooded cave, foreign interference with election, cat vomit on carpet, etc) OR the words Elon Musk. Then each player pitches their solution to the problem. Of course, being no-nonsense billionaire tech-bro...