It’s the 1920s. You are a private investigator and you’ve been hot on the trail of a local cult looking to awaken a great Elder Demon. You’ve tracked them to an abandoned mine outside of town. You’ll need to act quickly if you want to stop the horrific ritual and close the gate to the Elder Realm before the demon comes through. The Eldritch Mines is a...
A roll & write game in which our task is to power a bizarre machine constructed by a mad scientist. In each of the 8 rounds of the game, a set of dice are used to strengthen selected connections. At the end of each round, players choose how the scoring will work, the choice is very important because the same connections will be run several times during the...
The ultimate "Who-Done-It" game, where 1-4 players combine human deductive reasoning with advanced computer logic to solve over 130,000 totally different murder mysteries. Bang! Bang! Shots ring out in the big city. A body lies alone at the docks. The funeral dirge sounds. 19 colorful characters at the scene of the crime flee to other parts of town. As one...
ELLIPSIS (…) is a party card game where players try to compare things that are not necessarily similar. In addition, players have to explain their comparisons in the form of some sort of punch line. For example, “parents are like boogers … always hanging around making you look like a fool” or “parents are like belts … supportive.” Here’s the catch, the key...
A game of terrible solutions to terrifying problems Each player is given a piece of paper with either a six word problem statement (eg kids stuck in flooded cave, foreign interference with election, cat vomit on carpet, etc) OR the words Elon Musk. Then each player pitches their solution to the problem. Of course, being no-nonsense billionaire tech-bro...
ELUSIVE VICTORY is a game of air warfare over the Suez Canal between 1967 and 1973. In three wars: the Six Day War (1967), the War of Attrition (1967-1970) and the October War (aka "Ramadan War" or "Yom Kippur War", 1973) the sky above the Suez Canal was a crucible of combat. Covering air operations in all three wars, Elusive Victory simulates the battles...
''Emojinary where pictures speak louder than words! Everyone knows emojis - but how quickly can you work out what they are trying to say? In this exciting board game of pictures (and a few words!), your skills are tested with four fun party activities - guessing, spotting, drawing and acting! A picture-perfect combination where using your emojination will...
All players write an answer based on a common theme. Afterwards, all answers are ranked based on the level of emotion they illicit amongst the players. Try to come up with an answer that will cause the biggest stir of emotions within other players! —user summary...
Each person has different elements of their personality, from introversion and extroversion; to different types of temperament, from composed to volatile. In Emotional Intelligence, each player becomes a personality detective, and aims to deduce the personality traits of the other players before their own personality is revealed. The catch: players can...
Heavy-duty strategic SF wargame; doesn't have a lot of components (it can fit inside a large Ziploc style bag), but is still extremely involved. Four empires -- Antares, Crate Armada, Chroma Raphael, and Star Concord -- engage in a major interstellar war. Game rules cover space and ground combat, exploration of new systems, economic development, ship and...
"En Garde is a semi-historical game/simulation representing many of the situations of an Errol Flynn movie set in the Seventeenth or Eighteenth Centuries. The game was originally devised as a fencing system, with background added to provide scenarios for the duels. After a time, it became apparent that the background was more fun than the duels, and En...