Nile: the Dice Game is based on the card game Nile/ In Nile: the Dice Game, players take on the role of farmers in ancient Egypt. There are five resources that are farmed by all players throughout the game. Players collectively keep track of plagues which eventually end the game. Aside from the seven resource dice, there are three speculation dice which...
Northern Pacific is a luck-free railroad-building game that lasts about twenty minutes. This game is in the genre of Iron Road / TransAmerica and SNCF / Paris Connection. Players start the game with one large investment cube and three small investment cubes in hand. The game board shows the United States from Minnesota to Washington; game play starts in...
The first expansion for Northern Pacific is covering the Southern Pacific Railroad. The Northern Pacific expansion: Southern Pacific game uses the components found in both the original Winsome Games production of Northern Pacific and the later licensed Rio Grande Games production of Northern Pacific. It may be played by owners of either game. Provided are...
Nova Suecia - the Board Game© is a board game about colonization, trade and survival in the New World. The players take on the role as governors of the Swedish colony Nova Suecia in the 17th century Delaware. They must cooperate to build a viable economy in the fragile colony since no player can control all parts on his or her own. The colonists need food...
Ocean Trader is a game which attempts to recreate all of the risks and rewards of the 19th century world shipping trade. Players use their ships to pick up and deliver commodities from a variety of ports around the world. This is complicated by the fact that for every demand only the first two deliveries receive payment, with the first delivery paying...
In the early 21st century the Rytell Corporation created the first androids, vat-grown, speed aged, altered humans with a shortened lifespan. These androids, and the cheap disposable labor they represented paved the way for the exploration of space and Earth’s first “Off World Colonies”. Mining corporations soon began to exploit the riches of the asteroid...
From the rules: "Leave Doobietown, U.S.A. and journey to an intriguing port of call, score caches of dope and return home anxious to sell. Sounds simple and it is - as long as karma, skill and the roll of the dice are on your side and you don't get hassled at any borders, ripped off by your partners or busted. Yeh, busted. Lots of dealers go to jail. In...
Two to four players compete at exploring for oil, building platforms, and laying pipelines to bring the offshore oil back to the player's home company. Players take on the roles of either BP (Hull), Amoco (Bergen), Chevron (Rotterdam) or Mobil (Dieppe) in their quest for oil. As with other games focusing on offshore oil exploitation (e.g., Omnia's North...
Οι Εφοπλιστές (oi efoplistes) is a board game published by Greek company MIKA in 1991. The game is a simulation of merchant shipping. It takes place all over the world. Each player has a vessel (or two in a 2-players game) for shipping commodities (food and machinery) from city to city. But they also have to pay attention on weather, fuel management and of...
From the manual: Oil Barons is a unique game for one to eight players which combines the advantages of board play with the speed and ease of a computer game. The computer does all of the bookkeeping, and running of the game. The players, freed from work, have the time to make decisions, develop strategies, and concentrate on winning. Oil Barons recreates...
In Oil, the Great Adventure, players represent Oil Companies competing for oil-fields and oil-cargoes. Players move around the board in monopoly manner and can land on a variety of fields: Information (card drawing - a bit risk-cards type), Memo (card drawing - bonus-card-like), Drilling or Helicopter (allow to buy drilling rights), Stock Market (allows to...