Combat Infantry: EastFront is a fast-paced World War II tactical level game that employs wooden blocks providing a fog-of-war element to game play. The game system features innovative and interactive rules for Fire Combat, Close Combat, Morale, and Leaders. The game delivers a high level of tactical realism, yet is very playable with only 12 pages of...
Combat Zone is a tabletop miniatures skirmish game in 25mm scale. CZ is set in an alternate near future where corporations have walled off cities to protect their economic interests. Economies have crumbled as corporations have turned to military warfare as a means of assuring their financial futures. Destitute gangs, corporate para-military and combat...
Come out Fighting is a miniatures game rulebook about squads and tanks in World War Two. The introductory game presents nine step-by-step learning scenarios based on the real exploits of the 761st Armored, a pioneering African-American tank battalion. The advanced game offers comprehensive rules for all the major forces in the war, using 15mm figures and...
Rewrite or relive world history! In Commanders & Conflicts, players take command of iconic military and political leaders to battle across history’s most pivotal conflicts. Engage in simultaneous card play and lightning-fast tactical decisions as you manage resources, control terrain, activate combos, and outwit your opponent. Commanders & Conflicts also...
Commit the Garde! is intended to simulate battles of the Napoleonic wars on the grandest of scales. Entire epic battles are represented; no longer must the players extrapolate the results of the entire battle of Waterloo based upon their game's recreation of the fight for the garden gate at Hougoumont. Players represent the highest level leaders in any...
Common Sense is an asymmetrical trick-taking card driven wargame. One player will take control of the 13 colonies in their fight for independence while the other uses the might of the British crown to quash the rebellion. The game revolves around the Will to Fight track which tracks both sides' willingness to continue to fight the war. As it is an...
Like many of the great interstellar conflict games of our time, the story centers around a war where one empire emerges victorious. The game of Commonwealth, however, immerses players into a universe where that war has already happened. In a galaxy not so far away from our own, the victor of this old war has endured for centuries after the last of their...
Community Cats puts you in the role of a rescuer facing a neighborhood overrun with stray cats. In this solo game, you manage limited time and resources against a growing population, using mechanics that mimic real-world Trap, Neuter, and Return (TNR) practices. It's a game of careful planning and meaningful trade-offs with a theme rooted in how cat rescue...
20TH and 21ST Century Skirmish Wargame Rules These miniatures rules have the unique feature of, your side keeps going until you either fail at something, or the other side successfully interrupts your actions. From the designer notes: "The rules are designed to be used for World War Two, Korea, Vietnam and The Soviet-Afghan War. That does not mean that...
Company of Heroes, the World War 2 board wargame, is based on the video game from Relic/Sega. It closely captures the choices, tactics and mission strategies of the videogame. In teams, or as individuals, players will maneuver units and battle for control points to collect manpower, munitions and fuel. Players spend these resources to construct new...
Fight in a new theater! Introduces desert map boards, an asymmetrical beach landing map, environmental hazards, and unique terrain rules tailored for North African campaigns. Expand your grand campaigns to the scorching, unforgiving sands of North Africa. The Desert Warfare expansion features entirely new, beautifully illustrated desert-themed map boards...