A Kitchen Quest egy kiváló társasjáték, 2 - 5 játékos részére, az átlagos játékidő rövidebb, csak 30 - 60 perc. A társast, 11 éves kortól ajánljuk kipróbálni.
Angol:
Welcome to the culinary realm of Kitchen Quest, a tabletop card game set in a magical fantasy world! In this delightful game, players take on the roles of hero chefs, embarking...
Welcome to the culinary realm of Kitchen Quest, a tabletop card game set in a magical fantasy world! In this delightful game, players take on the roles of hero chefs, embarking on an epic culinary journey to become the chef chosen by the kings.
1. GAME FUNDAMENTS:
"Kitchen Quest" is a turn-based board game designed for 2 to 5 players. The core gameplay revolves around strategically utilizing drawn ingredients to craft meal cards, which can be used to either nourish your enemies or temporarily activate power-ups that enhance your abilities.
2. GAME SCOPE:
The game's scope is to fulfill the requests outlined on the King cards drawn at the start of the game, with each player receiving their unique card. Each King card presents 3 buffet meals, each of which can be acquired by vanquishing a specific enemy during the course of the adventure. The game concludes when a player successfully collects all three buffets as stipulated by their respective King card and wins.
3. PLAYERS TURN
To determine the initial player to take their turn, each participant will roll a die at the game's outset, with subsequent players proceeding clockwise.
During his turn the player will have 3 turn actions that allow him to do different actions, each move allows specific actions that the player must follow, can’t advance to the next move until he doesn’t complete the current one.
Player actions are:
- Action 1:
Draw an Ingredient
Use a Meal on the Hero
Use the Hero’s Power
- Action 2:
Discard an Ingredient
Ruin Another Player’s Meal
Craft a Meal
- Action 3:
Draw an Ingredient
Feed an Enemy
Make an Ingredient Exchange
The number of turns the players will play during a specific adventure card depends on the type of adventure card there is down, Neutral or Dungeon location.
- Neutral Locations:
Each player will play only 1 turn, when the turn comes back to the 1st player will be revealed a new Adventure card.
- Dungeon Locations:
There isn’t a defined number of turns that the players will play, the turns will continue until all the enemies are fed, after the feeding of all enemies, when the turn comes back to the 1st player will be revealed a new Adventure card.
4. START THE GAME & PLAYERS' INVENTORY
Before the beginning of the game each player will roll a dice to decide the first and last player for the rounds.
Players have a max amount of ingredients and meals that they can bring during the adventure.
Each player will draw:
1 Hero Card
1 King Card
3 Ingredient Cards
5. COOK PERFECT MEALS
To create a meal the player must have 1 or more required ingredients, the player can create the meal also if he doesn’t have all the 3 required ingredients but it will be harder to create a meal with 1 or 2 ingredients.
- With all the ingredients:
If the player has all the 3 correct ingredients he will be able to collect instantly the selected meal and discard the used ingredients.
- Without all the ingredients:
If the player doesn't have all the correct ingredients he can also try to create the meal if he has at least 1 correct ingredient by dice roll.
6. EXPLORE THE REALM
Adventure cards are the storyline of the game, when an adventure card’s quest is fulfilled the players will advance and reveal the next adventure card, each adventure card has a different location and a different achievement to fulfill:
- Neutral Locations:
Neutral locations are cards that don’t reveal an enemy card, have a request that will be completed in only 1 turn.
- Dungeon Locations:
Dungeon locations will reveal an enemy card, the request to complete the card is to defeat the current enemy.
7. COLLECT INGREDIENTS
Ingredients are used to create the meals that will allow the players to use them during the game to progress, there are 3 levels of rarity of the ingredient cards, and the rarity level changes the possibility of being found. Ingredients can be drawn during the player’s turn or drawn by adventure cards.
8. ENCOUNTER ENEMIES TO FEED
Enemy cards can be revealed only by adventures. To be defeated, a player must fulfill his meal's request during his turn. When an enemy is defeated, it will be given to the player that beats its personal king’s meal.
9. BECOME THE HERO
Each player will draw a hero card before the beginning of the game, heroes are strong cards that can change the outcome of the game, each one has 2 special abilities and 1 favorite meal, these power-ups can be passive or active and can be activated during the player’s turn, abilities are divided in:
- Class Ability:
Passive ability that is the same for each hero of the same class, and can be activated at each moment based on the ability.
- Hero Ability:
Active ability is different for every hero and can be played only in specific moments during the player’s turn.
- Favorite Meal Ability:
When heroes eat their favorite meal, it will activate the favorite meal ability instead of the base ability.
Kategória:
Kártyajáték, Fantasy, Kockajáték, Kaland, Állat, Utazás
Mechanizmus:
Szerepjátszás, Pakli tervezés, Kockadobás, Pakli építés, TRN-04 Progressive Turn Order, Roles with Asymmetric Information, Drawing
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