The following crowdfunding exclusive expansions are part of the Crowdfunding Exclusive edition of Cretaceous Rails: Cretaceous Skies Expansion Take to the skies, adding an aviary to your resort for tons of action chaining opportunities. This expert level expansion adds a high degree of strategic depth with very few additional rules. Variable Start...
The time travel tourism industry extends its prehistoric rail network across the scenic interior sea to take time tourists to see the majestic plesiosaurs! Cretaceous Seas introduces two new modules to expand your game of Cretaceous Rails! The Plesiosaurs module introduces the majestic plesiosaurs themselves and enhanced actions that create dramatic...
Created by a family of lawyers to educate people on criminal law, CRIME NO CRIME consists of 250 real-life scenarios that cover misdemeanors, felonies, police searches, seizures, and interrogations. The game is played with a facilitator and teams of up to four players on each side. Players earn points for identifying whether a crime has been committed and...
From the publisher: Crisis is a modern game with many innovations like a virtual, generic map, no general certificate or money limits, rounds instead of operating rounds and stock rounds, structure purchases, and signals but without some traditional elements like off-board connections, terrain difficulties, small cities, empty big cities, or privates. This...
From the rules: Cross Purposes is a game of strategy for two players. You start a game of Cross Purposes with five trains at your House. Your goal is to get all five trains across the board to your Station, and then to get them all back Home. The train tracks might not run from your Home to your Station, but you can switch the tracks so that they will...
The life of a retired god of passionate desire isn’t exactly filled with thrills. What is one supposed to do, when one isn’t supposed to intervene in human affairs anymore? A job writing Christmas movies sort of fills time, but it’s not as exciting as the good old days. But still, one last twang of the old bow and arrow won’t hurt? And those two people...
Cuppelup is a card game published in 1925. The game consists of 64 game cards: 8 sets of cards, with 8 cards in each set; each set pertains to a different State. The cards of each set/State are numbered within the set (i.e., ##101-108, 201-208, etc.), and the first card (i.e., #101, #201, etc.) in each set is an engine, followed in order by cars that can...
サイクリアン (Cyclian) is a quick network building game from Japan. Players use just 12 of the 24 tiles in the game, meaning a 3P game each player plays 4 turns, a 4P game they only have 3 turns. Whilst the graphic design is very abstract, the game is explicitly about operating a rail network. Players start from their own colour stations as connectors, and build...
'Daitou' (大東) is a 2- or 3-player train game set on the Daitou Islands (大東島), Japan. The Daitou Islands (大東島) is a group of 3 small islands in the Pacific, two of which are inhabited, and which are more than 400 kilometers away from the nearest other inhabited place (Okinawa). The islands were populated in the late 19th and early 20th century. Commercial...
This game was originally designed by a teacher to be used as a learning tool. There are several different editions of this game (originally released in the UK as Railway Rivals), but most feature several different hexagonal maps of real locations, such as Tennessee and Germany. Starting from one of the cities pictured on the map, players build track during...