This train ain’t big enough for the… 8 of us!? It’s an all-out standoff aboard the Union Pacific Express, where the law’s most-wanted cross paths for the score of the century. Loot, shoot, and scramble your way through derailing train cars as you nab anything not bolted to the floor. Bandits will use their powerful action cards to scheme against their...
A classic economic-strategic game (where money is victory points), located in the mid-20th century in a hypothetical country occupying the Iberian Peninsula, which simulates the economic-productive cycles with great realism. The game alternates expansion phases (creation of industries and transportation networks) with operational phases where the...
Confederate Rails is a game that allows the players to operate the historical railways of the Confederate States of America (CSA) during the American Civil War. Not only do they have to deliver goods, supplies and military loads during difficult time, but they have to adjust to a dwindling rail network." This is a great pick-up and deliver game, the 24...
This is a self-published expansion to Richard Berg's Confederate Rails. In addition to further loads and contracts, players are now forced to deal with the interference of Confederate Generals Braxton Bragg and Joe Johnston as they lead the South into defeat. To complicate matters further, there is now interference from Richmond as well as a Navy that...
Annual 2016 Issue In the spring of 1861 the American Railroad Journal predicted that the majority of the railroads would be unaffected by the Civil War, a mistaken prophecy, indeed. Confederate Rails, designed by Richard H. Berg, is a unique type of railroad game. Players operate the historical railways of the Confederate States of America during one of...
Congo Line is a game where goods move from city to city across the Congo. During each turn, players will chose whether to load their goods onto a train or move a train toward the next city. Players also have the opportunity to purchase stock in the train companies as well. When a train reaches the next city, stocks and goods are converted into money. At...
Connecting London is a strategy game, where 2-6 players build the iconic Zone 1 London Underground Map and work to be the first to complete their underground sign, all while dodging surprises along the way. While collecting map tiles, you will need to make connections between London mainline stations and famous landmarks. Can you stay on track to win, or...
This game was created by a speech pathologist to ensure that conversation doesn't become a lost art. The designer found that children that are not used to adult conversation will often reply to questions with one-word answers or an answer not related to what the question that they were asked. The game is also helpful for adults that have had strokes, brain...
A railway game celebrating the famous London to Glasgow train. The game has four metal playing pieces modeled on the train, and a dice, the aim is to be the first to complete the journey from Euston to Glasgow. A straight forward dice race game with bonuses and penalties on the route. The game is from the 1930's - early 1940's from Harlesden Games England....
The idea for country trains came when the designer was playing Kings Gate one evening. The rectangular tiles could be stations and the tiles around them and joining them could be services and track. This was way back in 2006. Over the years the design has been revisited many times and the game developed. On a turn a player must lay a tile and may move...
Crazy Race is one of three Spiele aus Timbuktu games with a common train theme, along with Mogul and Station Manager. The boxes even fit together to make a common picture. Players race three Creatures on a track from a start/finish line, up to a pole, and back. Players use bidding cards to bid for up to three movement actions per turn. The game has some...
During the building of the transcontinental railroad, the owners of the Union Pacific Railroad Company set themselves up as the owners of a construction company – the Credit Mobilier. They proceeded to award themselves fat contracts, paid for by the U.S. Congress, to construct their own railway. In Credit Mobilier, four fictional railways race to construct...