Collegiate Crew loosely simulates a collegiate crew event between 2-6 colleges, consisting of Freshman, JV, and Varsity races. Event cards are used to give players special abilities to use during the race, and players are given the chance to choose their stroke rate and change their stroke rate once during the race, with higher rates increasing the...
The board is the outer 5 concentric rings of a 14x14 square grid, with the middle 4x4 area out of play. The rings are partially separated by walls. Each player has 10 pieces, 2 each that can move 2, 3, 4, 5 and 6 spaces. Players compete to be the first to score 11 points by completing widdershin circuits of the board and/or capturing opposing pieces....
Players are sailors who try to reach America before the other players, starting from Europe and crossing Atlantic ocean. During the perilious travel they'll have to avoid storms, mutinies, hull crashes, winds, also thanks to Colombo's cards' help. In order to achieve their objective they'll have to draw and play the right cards and to move their ships the...
Welcome to the Colortopia, a realm of happiness filled with colors where people like to put all kinds of colors on themselves and in their life, too. It's time for the Color Festival to come around! The Color Contest is one of the biggest days of the year; everyone is ready for it. Let's see who will win the title of the Color Master? Colortopia is a...
Combination Board, 4 Games (boxed): Manufactured by Wilder Mfg. Co., St. Louis, MO., U.S.A., around 1920, before they carved up Germany and Austria-Hungary and created Poland, etc., because the map matches 1918 Europe. This set of 4 games (designed for 2 to 4 players) in one box includes two folding game boards with a game on each side. The four games are:...
"Preparations" Next to start the first game, you have to carefully remove the figurines carved in cartons, which are then inserted in the transparent base. Each participant chooses prpopria figurine. All figurines are placed on the starting. "Goal of the game" The aim of game is to get there the first to finish with your cards. "Rules of the Game" The...
The game box contains two compact discs with 60 pre-recorded horse races with commentary by a featured horse racing English celebrity commentator. Also contained are a pack of 60 starting prices cards, a betting slips pad, scrip (in various denominations), a pack of race cards numbered from one to sixty and a results pad & pen. The object of the game is to...
This is a vintage electronic game sold in the 1970s at Radio Shack stores. Players use plastic betting chips to wager on horses displayed on a circular computer operated game board... actually a 3-D device similar to a Simon game! The race begins when a switch is activated and two sets of lights start to rotate around the board. The moving lights stop...
Electronic Data Controls (EDC) Corporation released a series of electronic board games under their "Computer Games" line in the late sixties and early seventies. The series primarily consisted of two-player sports games. The games all used large wooden game boards depicting the playing field and a typically featured a matrix of various game results. Each...