Choose your car, tire type, and rev up the engines in a race full of strategy and a dash of luck. Between fuel management, car collisions, pit stops, and weather changes, you'll need to handle various unexpected events to outsmart your opponents. The realistic board game, packed with all the excitement of Stock Car racing, accommodates 2 to 6 players per...
Stock Car Racing Game consists of '5' Lanes of different COLORS-with numbers also-and being '7' spaces long, along with '5' metal cast, thin, sliding 'Cars' for each 'Lane', the 'Spinner', and with the "Instructions" printed in the upper left hand corner. To PLAY: Spin the 'Spinner' and whichever Car's number/color is chosen, then MOVE it '1'-space and...
The Stock Car Racing Team Game is themed around American stock car auto racing that began in the late 1940's in the southeast U.S. that grew from a regional to a national auto racing sport. The game requires 2 to 6 players, each player has six like colored race cars to choose from, Red, Yellow, Blue, White, Green and Orange. Each race car has it's own...
Print-'n'-Play game by Greg Poehlein brings stock car racing action to your tabletop! This unique racing board game offers cool components in a slick and compact board game design that captures the fast-action feel and strategy of small-town stock car racing in an exciting new way! The game abandons the traditional oval-track-on-a-board approach in favor...
A double race game: each player has a car and a boat. They race round circuits which cross in four places, which have drawbridges. Their position can be "UP" for boats to go through or "DOWN" for cars to go over. When doubles are rolled on the dice, bridges change position, often depending on the vote of all the players. Cars and boats cannot stop. They...
User Summary StockCar Jr. is an auto-racing game. The object is to be the first player to complete 15 laps. Players qualify for racing order with a dice roll. Car movement is controlled by rolling the dice as players seek to vie for positioning in "The Groove," an area of the track which allows for the fastest possible movement. But this is more than just...