Objective: be the first reaching target space (150) with a matching die roll - moving by turns - basically a 'snake and ladders' approach with a few specialities: - very large board - war game theme - belittlement of aerial war - according instructions 'suitable for the very young ones' which should give this game a special place.. should had been...
Each player has 3 frogs, he has to get from the starting spaces of their color at the bottom of the game board to the destinations of the same color at the top. Movement is determined with one die. On the roll of a "1", a frog may advance from it's colored starting space to the firs green space of his race track. From there the frogs advance according to...
Objective: be the first passing finish line (= one full circle into middle of the board) with all your (4) meeples - simple 'Roll & Move' game, similar to Pachisi - - moving by turn - roll the die, step out if you throw a '1' rules different to Pachisi: your meeple is safe (can't be thrown out) if placed on a red field (12x) putting two meeples of the same...
M6 Turbo cup is a strategic simulation of a car race. T win the game U also have to obtain the correct licenses and hire staff (mechanics). Obtaining a license is done by getting hidden objectives during the race. Components of the game: 1 board, 1 bloc note, 4 race cars, 4 team managers, 4 mechanic teams, 20 int. race licenses, 20 car control cards...
You play as foxes in search of a new home, and the way to your destination is treacherous. Avoid the hunters, their dogs and the predators. You'll need to cross tumultuous rivers, dangerous roads, snowy mountains and perilous swamps. And keep an eye on the terrifying wolf! To win, find the best way and make strategic halts while watching your rivals'...
The players have to move 3 pawns from start to finish. Movement is determined by a number die (1-6) and a special die (+/-). If a "+" is rolled, a pawn may enter the track or advance according to the number die. On the roll of a "-" a pawn has to be moved backwards. If a "1" is rolled, the player gets to roll again. When a pawn gets on a space, occupied by...