The Craftsman came from the far away—Carcasonne to Andalusia—to help build the Alhambra. At the start of the game each player will receive one traveling craftsman which can be used for their ability on a future turn. Once used, the craftsman travels to the next player in clockwise position who then can use him. The craftsman have various abilities that can...
Note: If purchased separately though, it will not include the Dice needed for the market, just the main board and the buildings in both a normal and large size. Playing with the New Market board in the base game of Alhambra requires the 12 dice from the Roll & Write At the beginning of the game, the New Market is set up alongside the original market and...
Originally available as part of the Alhambra Designers' Edition Kickstarter. This expansion contains 14 expansion modules by 9 famous designers, plus 3 fan expansion modules. The expansions are: Dirk Henn: New Building Grounds Dirk Henn: Major Construction Projects Emanuele Ornella: Palace Staff Emanuele Ornella: Orchards Klaus-Jürgen Wrede: Travelling...
Der Palast von Alhambra: Die Falkner, the sixth extension for the Alhambra, mirrors earlier boxed expansions for the game by including four separate expansion modules, each of which can be used individually or combined with any mix of modules from this or other expansions. The four modules included in this expansion are: The Falconers: Land falcon tiles on...
Alien City is a game that is set in the far future and concerns the building of a city on a newly colonized world. Society in this distant time is divided into four powerful guilds. These are the Energy Guild (symbolized by a red sun), the Synthesis Guild (symbolized by a blue fountain), the Control Guild (the most powerful guild of all, symbolized by a...
The city is in turmoil following the recent Raging River's War. The infighting among the city's major factions has only increased since war's end and the city itself faces utter destruction as the dangers of the surrounding wilderness grow. Without leadership the city will soon fall. There must be one who can unite the city under their leadership and...
Allotment Games (originally Siirtolapuutarhapelit) is a standalone tile-laying game inspired by Carcassonne. Instead of walled cities, fields and monasteries, there are allotment plots, suburban streets and community markets. While gathering points for acquiring and maintaining allotment plots you can also consider the strategies to gain a real-life one....
There is an unexplored land appearing at the end of the ice age. Players are the heads of five fantastical races setting out to cultivate this mysterious land. Though pioneering this land is a collaborative effort, the other races are mischievous and may be disturbing your progress while pretending to cooperate. Alluvium is a flip-and-write game with a...
At the base of a mountain grows the blue flower "Alpenzian". Let's have flowers on the mountain and sheep at the houses, while laying rails to link people in villages with the most prosperous village being named after the flower Alpenzian. Alpenzian is a reimplementation of the game Sunflower Valley, with this re-design originating from the Japanese...
A card bidding and building game for 2-4+ players themed around the Belize Mayan ruins of Altun Ha, occupied and built up between 200 BC and 900 AD before it was abandoned, probably due to a combination of overpopulation, drought, famine, social unrest, and civil war. The players share a common deck comprising three types of cards: Bid Cards (also used for...
A Game About Mazes Lots of people want mazes: inscrutable cultists, secretive wizards, criminal masterminds, secret services, spies, counterspies, and all manner of eccentrics. Yet not everyone has the creative genius to devise their own custom labyrinth. That's where you come in. You build tract catacombs, on a budget and in a hurry. Ambagibus is a...