Pony Express is a game for the younger audience. Task is to deliver mail on specified places as soon as possible. Points are collected in two ways. The first way by reaching finish line (first gets 12 points, second 10, third 8 ...). Another way is to deliver as many mails. Each mail brings 1 point. The winner is the player who ends up with the most...
You've got your horse, your trusty gun and a brand new hat on your head - but above all you've got a pack of letters that need to reach Sacramento before all the other riders in the Pony Express! Nothing will stop you on your quest for speed and victory, neither the Indians lying in wait, nor the pretty saloon girls who want to charm the gold from your...
"Follow the riders from Sacramento to St. Jo -- If they can get through???" says the box. One of four pony express riders tries to get through to St. Jo. Twelve Indian counters try to stop them. A piece is captured if landed upon by spun roll. Spinner has different movement points for express riders and Indians. Indians recycle through to the top of the...
PONY SOLDIERS is a game about Soldiering and Indian Warfare on the American Plains from 1866-1892. The Player takes on the role of a Cavalry Officer recently posted to a Frontier Fort. The Player’s Officer starts out as a 2nd Lieutenant and with the goal of surviving and advancing through the ranks by participating in various Mission and Combat. The Fort’s...
Published in Basin City, WA with assistance by the Every Other Tuesday Night Gamers & War Eagles Gaming Society. Can be used with 15mm appropriate figures, players will need to provide at least 1 6-sided DIE for each player, a 6-Ft. Tape measure, a Protractor for determining Gunfire & Observation, Artillery Facing changes, Gatling Gun Firing Arcs, and...
Pony Wars, Miniature rules The grizzled sergeant turns to the young rookie, “Listen”! The rookie cocks his head to one side “I can’t hear anything, Sarge”. “Thats just it” came the reply, “its quiet, too damn quiet”. THUNK! The arrow comes hurtling out of the dark and the sergeant is bowled over backwards by the impact. But don’t worry folks! The arrow is...
POW! ár: 3 190Ft. Gyűjts minél több szuperhőst, hogy megtölthesd velük a képregényedet! De szuperhősök nincsenek gonoszok nélkül: amelyik szuperhősnek nem lesz sötét ellenfele, kiesik a számításból... Ugyanakkor arra is figyelned kell, hogy a gonoszok ne kerekedjenek felül - ha több van belőlük, mint a szuperhősökből, pontokat veszítesz! Könnyed...
from Game Cabinet rules: Unroll the game board and place 5 of the smaller white stones on the center space of the teepee on the board, one stone in each of the five segments of the circle. Place the 6 Indians tokens on the START space on the outside track on the board. The remainder of the white stones should be placed in a convenient location off the...
In this Gold Rush game, your job is to make more money than the other players by prospecting new claims, mining their gold and selling it in town. You can hire gunmen to help protect your claims, or use them to jump claims belonging to other players instead. There are six different activities every turn (mine, claim jump, prospect, sell, hire, and draw)...
Prospecting is, as might be imagined, a game of prospecting somewhere in the 19th-century American West (the map is not of a real area, although the place names are similar to some found in Montana). The map is divided into numerous small areas which the players claim and then attempt to find something in. Every area has a potential number which indicates...
From the publisher: Remember the Alamo is a card game where players are trying to keep the Mexican Army from storming the Alamo and breaching the walls. Players are the defenders of the Alamo and will try to stop the onslaught of the Mexican Army. Players will use their hand of cards to fight back even though they are severely outnumbered. The defenders...