from Game Cabinet rules: Unroll the game board and place 5 of the smaller white stones on the center space of the teepee on the board, one stone in each of the five segments of the circle. Place the 6 Indians tokens on the START space on the outside track on the board. The remainder of the white stones should be placed in a convenient location off the...
In this Gold Rush game, your job is to make more money than the other players by prospecting new claims, mining their gold and selling it in town. You can hire gunmen to help protect your claims, or use them to jump claims belonging to other players instead. There are six different activities every turn (mine, claim jump, prospect, sell, hire, and draw)...
Prospecting is, as might be imagined, a game of prospecting somewhere in the 19th-century American West (the map is not of a real area, although the place names are similar to some found in Montana). The map is divided into numerous small areas which the players claim and then attempt to find something in. Every area has a potential number which indicates...
From the publisher: Remember the Alamo is a card game where players are trying to keep the Mexican Army from storming the Alamo and breaching the walls. Players are the defenders of the Alamo and will try to stop the onslaught of the Mexican Army. Players will use their hand of cards to fight back even though they are severely outnumbered. The defenders...
THEME: By the summer of 1849, the California Gold Rush was in full swing. In this fast-moving game, you and your fellow players own competing General Stores in a boomtown where new gold was just discovered. You must battle it out selling specific supplies to the gold prospectors flooding into town. But first you must either buy the goods from local...
A drafting and collection game with extremely simple rules. Embark on a journey to conquer the Wild West! Meet the infamous outlaws of the 19th century and make your mark among these notorious gangsters. Assess every situation, control your luck, and be ruthless with your opponents! The Wild West, unexplored arid lands, adventure around every canyon, a...
Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. PLAY SOLO, CO-OP, or VERSUS! Fast-play rules capture the thrilling pace of the pulps and cliffhanger serials! Create your own characters - quick and easy. Players never need to consult charts during a...
Description from the publisher: Quickdraw is a fast, thematic spaghetti western modular microgame where players take the role of bandits and outlaws in the final scene of a pistols showdown. Players simultaneous play action cards face down, which they then all flip and resolve at the same time. Do you stare down your opponent to make them hesitate, or...
A lesser known card game from the famous company although the rules state: "Quien Sabé has created the greatest sensation in games since our celebrated game of PIT". A fast-paced game where every player gets an identical set of cards. The leading player calls "down", and every participant chooses a card from his set and hides it from the others. When the...
Materials 41 Train Cards and 1 Tender Card. 8 coal tokens and 2 black wooden train tokens. And an instruction booklet. Goal The player to reach the Promontory Summit in Utah wins the Transcontinental Railroad Race of 1869! Setup One player plays along the Central Pacific Line and the other along the Union Pacific Line. Place one train token next to the...
Rail Raiders Infinite is a chibi sci-fi western board game for 2 to 4 players. Raid the Interstellar Express space-rail to earn loot, infamy, and the ire of C.O.W. and the Galactic Central Bank. In order to loot the train you’ll need to first dispose of the meddlesome Tinstar Lawbots, who will do everything in their power to stop your heist. Team up with...
Old Tyme Religion is an expansion to Rail Raiders Infinite, raising the player limit to 6. The expansion includes 2 new Raiders (Dr. Umbra PhD, Mutha Superior), 6 new Lawbots (3x Pallbearers, 2x Preachers, 1x 999), 4 new train car tiles (chapel car, maintenance car, 2 mortuary cars), 5 additional poker dice, and cards for each deck (High Noon, Long Arm of...