The Last Stand: Little Big Horn June 25, 1876 is a low complexity solitaire wargame on the Battle of the Little Big Horn or Custer's Last Stand. A game turn consists of: Encampment Activation (Activating Native American units) Movement Offensive Fire Defensive Fire Rush Combat Rally The player controls US Seventh Cavalry under General Custer. Native...
In Lawless, each player is in charge of a ranch in the Wild West. In order to become the richest ranch owner in the West, players must buy land and cattle and hire cowboys to look after them. All this, of course, must be dealt with amongst Indian wars, bank robberies, stagecoach attacks, gunfights at the saloon, cattle theft, gold rushes and all that...
A Lawless Town is trick-taking game set in the Wild West where players must swing deals and spend their cash to pay one another off in order to come out ahead. The game is played over the course of three round in which each player will be dealt a hand of cards which are then then use to win tricks. Unlike other trick-taking games, in A Lawless Town each...
Game simulates a Mormon pioneers journey westward. Players pick one of 6 directions and then roll dice and must travel straight in that direction. Players try to land on event squares to gain "Testimony," "Earthly Goods," and Scripture cards. First player to make it to Salt Lake City with 15 Testimony Points wins! Rules include variations for 4 levels of...
Based on the eponymous television show. Object of the Game: Jesse James and his Gang of Outlaws have robbed a train, placing the “loot” into Saddlebags. While being chased by a posse, the gang hid the Saddlebags in the rocks at seven different places along the road. They escaped the posse by the separating, each going to his own “hideout”. Later they came...
Each player controls a Lone Ranger, and all players share control of Tonto. Players travel to different old west areas searching for outlaws to capture. Capture outlaws to collect the reward. If an outlaw escapes, his reward increases. The winner is the player with the most total reward money after all the outlaws are captured. On your turn, roll the...
The Legends of Crimson Bluff is an deck-destruction fighting game that puts players as actors in the roles of rival gunfighters, gamblers and outlaws in the American Old West. Each has a unique deck of cards representing their skills, signature moves, etc. Cards are multi-purpose, so players must decide the best use for each situation. Players collectively...
Legends of Destiny is a wild west board game for 1 to 4 players taking about 1.5 to 2 hours. You and your friends are competing to be the biggest legends of the town of Destiny. Track your character's assets and abilities on role playing style character sheets. Each turn, players will move and draw one destiny card and play one card. All interactions in...
Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer – you decide the course of your character's life and tell the tales that tamed a continent. Legends of the American Frontier is an adventure game for 3 to 7 players in which you live the life of a newly minted citizen in the colonial days of America...
This expansion pack introduces "bounties". There are two ways to have a bounty placed on your head. Firstly, when you fail an Adventure, instead of taking a Failure card, you may take an appropriate Bounty card. Taking a Bounty card this way means you avoid the immediate penalties of failure, which can be quite an advantage. Secondly, you may succeed at...