– Version 3.0 RULES BASED ON AWARD-WINNING SONG OF BLADES AND HEROES by Ganesha Games but with extensive additional rules, weapons, armor, technology items (akin to magic items) and new combat and movement options. DeepWars include a detailed combat system and multiple combat options with wound tracking for different body part or subsystems. The activation...
This set of four miniatures contains a battle-tested Nereid warband for DeepWars, ready for combat. The set includes a leader to help command and coordinate the warband, a treasure seeker to help salvage artifacts, an elite guardian of the reef and an enchantress to cast powerful spells. 1 x Cymopoleia – Nereid Sorceress (30mm base) 1 x Eidothera – Nereid...
Blood Reef is a supplement for DeepWars, a tabletop wargame where forces battle below the waves of a lost underground ocean beneath a frozen southern continent. Players command warbands of different troops and special personality characters to search for treasure, explore sunken ruins and recover ancient artifacts. Blood Reef introduces a new force to the...
DeepWars – Battle for Diablo Reef pits two forces, the Dark Mariners and Fortune Hunters, in a narrative battle campaign in search of a sunken ancient submersible in the deep canyons off of Blood Reef. This Starter Set includes: 3 Resin Dark Mariners (Lucius Cromwell, Iron Predator Mech, Sea Dog Corsair), 3 Resin Fortune Hunter (Cylla Darkmyre, Obliterator...
Deepwater is a solo game set in the year 2047 - in which the player assumes the role of a tech billionaire taking over a loss-making, underwater, deep-sea research and farming facility, six months after an industrial accident at the base released a crystalline, genetically engineered mutagen named "Zenobia" into the sea. During each game, the player will...
This is a British World War I naval game. The board shows the North Sea, with England on one side and northwestern Europe from Brittany to Norway on the other. Across the North Sea lie a series of dotted lines that intersect at multiple points. Each side has five naval bases that mark the end of a dotted line. There is a Minefield hazard dot 1-3 spaces out...
This game was published in the May 1971 issue (Volume 3, Number 5) of Spartan International. It is a tactical naval game of the 1941 battle between the Bismarck and Prinz Eugen on one side and the Hood, Prince of Wales, Suffolk, and Norfolk on the other. It is really a set of miniatures rules, with counters provided to be used instead of ship miniatures....
Earned 5th Place in the 2005 About.com and GameTable Online Deduction Game Design Contest. Per the rules of the contest it only requires common gaming items and printed materials included with the rules. Flavor text from the rules - “It’s time once more for naval exercises on Lake Ashtapada to test what the new crewmen have learned about using sonar. They...
Two coalition naval forces are on the hunt for enemy subs. Though working together, each navy wants the bragging rights on how many subs they can destroy. Using their radar, ships will position themselves just above an enemy sub and release a depth charge in the water below. Whoever destroys the most subs, gets to brag! Depth Charges is a two player, grid...
The H.L. Hunley's Attack, February 17, 1864. LPS / ATO minigame from 2014. Released as a sheet of paper (half board, half rules) and counters. A solo game where the player is the captain of the Hunley, the Confederate Submarine that saw action off Charleston, South Carolina, in 1864. The goal of the game is to leave port, sink a blockading Union ship, and...