“In the early 1900's Germany began to build a fleet of warships to challenge the mighty British navy. When World War I began both sides anticipated a decisive battle of dreadnoughts that would leave one side in control of the Atlantic." "The two fleets met in 1916 at the Battle of Jutland. The conflict was marked by poor visibility and communications...
Description from the publisher: This game is based on one of the most unconventional ideas ever to have come out of international warfare – dazzle ships! Inspired by the shock and awe of Cubism and Vorticism, the dazzle ships of the First World War used a striking form of bold camouflage to confuse enemy attackers. Use this wonderfully oddball idea to...
Rule modifications and naval lists designed for the simple but satisfying resolution of fleet sized naval battles. Although these rules are grounded on the existing naval aspects of DBM, they are in no way intended as a replacement for the existing rule mechanics used in the land game. Instead the aim has been to create a set of rules appropriate for...
"De Bull Run à Appomatox"is a wargame on the American US Civil war, at two months per turn. Units are infantry, cavalry, raiders, artillery, steam/sail ships and ironclads. This wargame has been published in Vae Victis issue #36. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although...
Print and play micro wargame. From the ad copy on RPG Now: Pirates & Treasure & Zombies, Oh My! When pirates defile graves just for some easy gold, you know there will be trouble, especially when it's a witch's treasure buried in a graveyard for the most notorious of sea dogs. Easy gold it won't be with other pirates after it and the dead raising to take...
Dead Sails is a 3-4 player tabletop game where you use coins to attack ships and out-plunder your pirate friends. The player with the most treasure at the end of the game wins. Plays in 30-60 minutes. Played with laser-cut coins, Dead Sails is a bidding game about choosing your battles wisely and outwitting your friends. Use attack coins to plunder ships...
Now you can be the captain of your all-time favorite Deadliest Catch ship: Time Bandit, Wizard, Northwestern, or Cornelia Marie and compete for the most "red gold" aka Alaskan King Crag. Survive the hazards of the Bering Sea as you race to drop your crab pots and return to port with the largest crab count. The board game that recreates all the winning show...
From the publisher web page Convoy: Deadly Waters - The Gibraltar Run 1941-1942 is an Operational-Tactical level Nautical wargame of the Battle of the Atlantic in WW2. Combining large-scale map movement with a fast-play set of tactical rules, the game lets players follow a convoy from embarkation to destination in a single play session. In the "map game"...
“We saw what probably has not been witnessed since the days of the Armada, ships coming out for deadly battle, but dressed as for a regal parade or a festival day. From their shining black hulls, with huge golden figureheads bearing the crest and coat-of-arms of Spain, to the tops of their masts where fluttered proudly the immense silken flags…to the...
From the rules: "This game is designed to provide simple and easy to use rules for fighting small scale naval battles featuring around half a dozen ships per side. The rules are written with 1/600th scale ships in mind, but it would be possible to use other sized miniatures...Death on the Seas is historically set in the 5th Century BC, during the Persian...
Abstracted land, sea, and air game. 9-day turns, so a normal 8Dec41-6Mar42game is 10 turns, although the game can be shortened by an even earlier Japanese victory or lengthened by a stubborn, crafty Allied/ABDA defense. Individual battleships and carriers, otherwise usually 2-cruiser, 4-destroyer and 6-transport divisions, air squadrons, and regiment or...