“If they help Saddam Hussein attack our economic resources they will not see oil.” –Ayatollah Khomeini, Supreme Leader of the Islamic Republic of Iran. January 1985 marked over four years of bloody war between Iraq and Iran. The previous year Saddam Hussein, leader of Iraq, initiated a new campaign in the war with Iran by having his air force target the...
Blood, Bilge and Iron Balls is a set of wargame rules for naval battles in the Age of Sail. With them you can recreate the triumphs of Nelson or Hawke or tackle pirates on the Spanish Main. The rules themselves are very simple and easy to learn. Each player can easily command a single ship or several, the rules working equally well for a single frigate...
Blood & Gold: Naval Warfare During The Age of Piracy Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold. Blood & Gold is an abstract solitaire naval...
This is all you need to start playing Blood & Plunder. Raise the Black will bring the Blood & Plunder universe to the 18th century and will include all new plastic kits and ships that will be fully customizable. The starter kit will be centered around the infamous encounter of Blackbeard Vs. Maynard. Everything needed to play will be included in the player...
Blood Sweat & Iron is a simple American Civil War Ironclad river actions rule set, it uses a very simple combat system to allow you to play battles within a couple of hours. The system uses datasheets for each ship in the game, all are at the back of the rules ready for you to print out and use. It is meant to be a fun game that offers the players a feel...
Two free scenarios for Blood Sweat & Iron simple ACW Ironclad river combat rules. The first is The Convoy Must Get Through and the second is Run Rabbit Run both are nice and simple and a lot of fun. Playing as either the attacker or the defender will have its own set of challenges. Although these scenarios have been written especially for Blood Sweat &...
Bloody Broadsides – is a fast paced Napoleonic Naval game which allows you to Captain one or more massive ships of the line from the Age of Sail. Most games can be played in 3 hours. This game is intended to play with miniature ships on a large hex mat. These rules were written specifically for Portsmouth Miniatures and Games 1:900 scale ships but may be...
Bloody Close Quarters Miniatures Rules for Fighting the Last Desperate Moments of a Naval Battle in the Golden Age of Piracy. Both fleets are in ruins. Your ship is the only one left seaworthy on your side, though its sails are in tatters and its hull is badly damaged. The enemy is down to one ship as well - in the same precarious condition as yours. As...
Set sail for Mayhem on the High Seas. As a pirate boarding an enemy ship, you are your fellow pirates are competing for booty. This fast paced action game, is actually two games in one. First is Scrimage, which 2 to 6 people compete to slay all of the enemy sailors and loot the ship. The other is Pirate Lord, when 2-6 people work to compete a scenario...
“18th Century Naval Combat. Abstract skirmish level Ship combat. Each figure represents a single Ship (unit). Victory: You win if you Sink the opposing Flagship.” The game is played on an 8x8 grid or chessboard. Miniatures or counters are used to represent the ships. Each player starts with an identical assortment of ships: one Flagship, two Ships of the...
Not just another pirate game, "Blue Coats - Black Flags" is a historical deck-building board game that has 4 unique factions (2 more added in the upcoming "Yankees and Frogs" expansion). The British faction is based on the historically proud navy of the British empire. Its crews and fighting prowess is unmatched in the game. When the British tasked its...