Relatively fast, free print-and-play minimalist convoys campaign game to keep Britain alive and build up for D-Day, opposed by U-boats, Kondor(/Vulture) etc. bombers, and the usual suspects: Scharnhorst, Bismarck, a pocket battleship, a raider, etc. Half-year turns. NO GRID. }:-) 3 convoy lanes to lay out with 1 or more convoys per lane plus any escorting...
A ship-racing game where 3-6 players secretly-bid matchsticks in order to move from the start (Plymouth) to the finish (The Statue of Liberty). Players who bid the same as one or more others will not move, those that bid uniquely will forge across the ocean and those who bid 'zero' can replenish their hand of matchsticks...all bids are 'spent', you see!...
A roll-and-move race from Great Britain to the United States from the golden age of parlour board games: the early 20th century. Players are assigned a starting port and a finish port by taking a mock 'ticket'; they then proceed across the board by rolling the six-sided dice and resolving any effects of special spaces they land upon. The board offers...
Atlantic Sentinels is a solitaire, tactical level game placing you as the Senior Officer of the Escort, shepherding a convoy in the North Atlantic from the attacks of U-boats, both singly and in wolfpacks. You are in command of a convoy escort group, composed typically of 4-10 escort vessels guarding a convoy on its way across the Atlantic. Your mission is...
In this unique take on the trick-taking genre, cards represent the units that attacked or defended Allied convoys in the North Atlantic throughout World War II. For each trick, the lead player selects a convoy that traversed either the Arctic or the Atlantic in a given year (1940-1943), then declares whether the battle will be fought in the air, on the...
Atlantic Triangle is a trading game for 2 - 5 players, who travel the seas as captains of merchant fleets in the dawn of the 18th century. The Atlantic Ocean and the three continents conjoined by it lay the scene for fierce competition for money and power. The players seek to strengthen their trading stature by defying storms, pirates and competitors, who...
A fairly fast abstracted World War 1 Atlantic war campaign game. Like Atlantic Convoys 1939-45, no grid necessary. (Max. of 3 convoy lanes plus Murmansk Run. Independent sailers ... sail independently, as does the hard-to-catch special Transport convoy.) 9 half-year turns. Half as many dreadnoughts and battle cruisers (in proportion) for playability....
Some have called it the most crucial campaign of the Second World War. It was not fought on the ground with tanks and artillery; it was the Battle of the Atlantic, pitting the German Wolfpacks versus the allied convoy system. Upon the result of the campaign hung the fate of Great Britain, and, by extension, the Allied cause in Europe. "Atlantic Wolves" is...
An island made up of 37 hex-shaped plastic tiles is slowly sinking into the ocean (as the tiles are removed from the board). Each player controls 12 Atlantean Tribesmen that they try and move towards the safety of the surrounding islands before the main island sinks. Players can either swim, latch onto a dolphin, or use boats to travel but must avoid sea...