This huge box (88×44×7 cm) was part of MB's Floor Wars Series. Indeed, it is playable only on a floor --unless you have something large to put it on, like Ping-Pong tables. The board measures 34½×46½ inches! This game is an introduction to naval miniatures of sorts; each player has four very large miniatures of WWII vintage ships (a battleship with its...
Additional details from the instruction booklet: OBJECT: To score points by launching a ship that cruises to a required number of ports which completes a cruise. Four may play as 2 partnerships, adding to the same cruises. Otherwise, they play as individual players. Contents: 2 decks of cards Pencil and paper are also required to play but are not provided....
The most terrible Pirate-cooks of the Seven Seas are in search of gourmet ingredients to compose their absurd recipes such as "Bucanieri all'Amatriciana" or "Paella di Drake allo Scorbuto". Move your ship over the islands, collect the ingredients and compose the recipes: are you ready for the challenge? A set collection game for 2-5 pirates. The board is...
This latest evolution of the antique Battleship game (the French name would translate as "Infrared Battleship", I guess) seems to be available only in France, Belgium and French Canada so far --I've yet to see an English version. The two Battleship display boxes have been replaced by full-fledged computers with an infrared link. The game features sound...
A small solitaire game in Operations Magazine Issue 31, where you are an engineer on a WWII destroyer dealing with mishaps, crew, captain and other misfortunes, all while just trying to serve your tour of duty. From the Rules: "Every turn you roll a single die once to determine the random event table and again to select a particular event. For each event...
A Tour Through The British Colonies and Foreign Possessions is from an original hand coloured lithographic game published in about 1850 by John Betts of London. The game is a whistle-stop tour around the world from London via Africa, India, Japan, the West Indies, the United States of America, Canada, and finally, a race back to London. The first part of...
Ever want to navigate the seas? Travel the world? Run your own company? In TRADE, the board game, you can do it all: make decisions, be your own boss, and sail to victory! In this exciting new game of strategy and negotiations, you transport back to the 18th century in order to be in command of your own trading company. This international business is all...
From http://tradeandwar.com Trade and War - Ancient Mediterranean board game is based on real historical facts of trade and war activity happened in 3d century BCE in Mediterranean Sea. This was a dramatic, rapidly changing period of Mediterranean history, time of civilizations building and destroyng. Time of Punic wars. Let's look at four major players on...
Advances in nautical technology made longer travel by sea possible. Players take over the role to build a trade empire for their nation. They are chartered to explore the vast seas outside the known world and found colonies to harvest rich goods on a modular world map. Nations which can control a monopoly of particular goods will be able to make the most...
The golden age of sail was funded by the mighty trade fleets of the World’s nations. In this card game you will control a fleet of ships, trying to amass as much gold as possible. Collect goods and when you have enough trade them in at a port. Maybe you want to waylay other captians with dock fees or get them lost? Remeber, the pirates weren't the riches...
Operational level wargame for the battle of the Atlantic between 1939 to 1942. Standard game is covering commerce raiding by the capital ships and Armed Merchant Cruisers. U-boat and aircraft can add by using optional rules. Players control either Kriegsmarine(German Navy) or Allied Navy. The main part of the game is search and pursuit of opponent ships...