"Miniature Rules for Naval Warfare 1793-1815 and Armada Period Rules Supplement." "The original basis for Wooden Ships and Iron Men first published by Battleline and later Avalon Hill. The version of this ruleset was developed in 1976 and is basically an early draft of the WSIM ruleset but played with miniatures. "In 1981 a second printing was published by...
Play out classic sea battles of the age of fighting sail using the Ship of the Line rules. The pdf has everything you need to play (except dice) including rules, maps and counters. Ship of the Line is for two or more players and a typical game will take an hour or less to finish. Ship of the Line includes full rules for: All manner of ships; Unusual...
As admiral of the fleet, you command your 3 captains in battle on the high seas. Though the wind may be against you at times, you can still use it to your advantage. Try to find the vulnerable spots to destroy or capture the enemy! Outmaneuver your opponent using naval tactics governed by the wind. This game is based on the British and French battleships...
(from the Critical Hit Website:) Shipbase III is the game of naval warfare from 1890-1945. More than just a set of rules, Shipbase III is a computer program that handles all the record-keeping and serves as an interface between you, the gamer, and thousands of lines of code representing years of technical research, allowing the players to concentrate on...
SHIPHEAD is a "shedding" (or ladder down) card game where you aim to be the first to get rid of all your cards. Each player starts with cards in the hand, cards on the table face down, with face-up cards on top of those. You shed them to a center pile, then the next player needs to play an equal or lower numbered set of cards (up to four cards total, of...
You are the captain of your own ship. Equipped only with your wits and what you've managed to round up from your home port, you're about to embark on your quest for fortune. Not only will you have to navigate dangerous seas, you will have to deal with other captains searching for their own fortune. Can you outwit your rival captains and brave the...
An Ahoy series game, published in England. The general idea of the game is to pick up and deliver as much cargo as possible. With the capital gained you buy more harbour facilities, thereby collecting greater harbour dues. The player having most capital, which includes face value of the port cards held, value of cargo and cash in hand at the end of the...
A classic game of shipping, first published in the 1950s. The players are shipping magnates sending their ship around the world to bring goods like coffee from Brazil, rice from Siam and oil from Venezuela to the Scandinavian market at the best price possible. With its hex-based game board, changing market price for the goods and the players’ freedom of...
From the game: The actual game of Shipping Empires is based on sea-borne trading, as owners of shipping companies the players must collect various cargoes from eight different ports from around the playing board, there are short and long trips on offer, the distance to travel between the ports and the different types of cargo will govern the payment that...
This is a cardgame for 2 player. It's a war between ships of the period XV-XVII sec. Available for free download (http://www.webalice.it/alecrespi/html/warpspawn.html) or in the files section. Every ship has values for: Ship, Ropes, Equipment. Move your ship fast and be the first to hit down enemy ship. To win you have to reduce one of the characteristic...
Ships of the Line is a naval combat system that simulates battles between 1740 and 1815 at the tactical level. "Trafalgar 1805" recreates the clash between the British fleet - commanded by Admiral Nelson - and the Spanish-French combined force - led by Admirals Villeneuve and Gravina - that took place on October 21st, 1805. The plastic pieces represent the...