A set of 6 promo cards (+1 Rules Card) first offered during the 2023 Shipwrights: Redux Kickstarter campaign. Setup: Shuffle the 6 Legend Cards into the Village Draw Pile. Gameplay: Once in a player’s hand, Legend Cards may be placed to the left of their Labourer Card (and any Hero Cards they might have). They follow all the same rules as Hero Cards, but...
We’re in 19th century, sea transport is more and more important. Both corporations and naval forces require newer and newer ships. Try to put yourself in the role of their manufacturers. Hire employees, buy accessories, get favour of evaluating committees. Don’t forget to rent a canal and you can heave anchor. Players take turns, beginning with a randomly...
Shipyard társasjáték 14990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Shipyard - WW2 Ship Design & Combat A simple and effective ship design system is coupled with a more granular combat system, allowing you to quickly build a fleet before a game, then test it out in battle. Shipyard is designed for miniatures of around 1/3000 scale, although 1/1200 would work just as well. The game is designed for 2 or more players, on a...
From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a "squadron of observation" to the Mediterranean. As the squadron arrived in Gibraltar, they learned that...
The Shores of Tripoli társasjáték 25990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27...
Shot & Sail: Small Ship Actions in the Age of Sail. From the rulebook: "This is a game to illustrate the flavour of small scale naval naval engagements in the days of sail - most typically in the time of the Napoleonic Wars." A miniatures wargame to be played on the tabletop with scale ship models. The players take on the roles of opposing sea captains....
Showboat. A világ 5 legjobb motorcsónak-versenyzője gyűlt össze, hogy összemérje tudását - és hogy felvágjon a rajongók előtt. A játékosok szurkolókként fogadhatnak a versenyek kimenetelére. Ám a versenyzők mindennél többre értékelik a rajongók imádatát, így minél többen szurkolnak nekik, annál kevésbé koncentrálnak a versenyre, és le is maradnak...
Operational level game of the landings and any accompanying air and naval battle(s). Individual fleet and light carriers and battleships - both Yamato and Musashi sortied in this - 2-ship cruiser and 4-ship destroyer units (mostly), Guam and Saipan invasion forces, and implicit submarines. Divebomber, torpedo bomber, and Japanese Betty medium bomber...
Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day. Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War —description from the...
Based on extensive historical research, Clash of Giants provides the naval wargamer with everything they need to fight the battle of Jutland, either as a battle or as a mini-campaign. Clash of Giants has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period. As well as the...
Based on extensive historical research, The Cold Wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. The Cold Wastes has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period....
Sides of Steel III: pre-Dreadnought Fast Play Naval Rules Naval Warfare during the age of the pre-Dreadnought Battleship Era 1881-1906. Realistic movement rules without hexes. Combat cards, speed scales, torpedo wakes turning circles, smoke templates and damage cards provided. Sides of Steel III has data for over 220 classes of ships of 18 navies....