Flotten versenken ist der würdige Nachfolger von dem Pen and Paperspiel Schiffe Versenken. Das Geschicklichkeitsspiel fordert Jung und Alt heraus und verschiedene Schiffstypen geben dem Spiel ein gewissen strategisches Moment. Jeder Spieler erhält jeweils eine Flotte aus verschiedenen Schiffen, U-Booten und Seemienen. Durch gezielten Wurf kann er...
The game board is divided into four sections, one for each player. The players have to get as many of their four ships as possible from space 1 to space 24 to win the game. Movement is determined by a number die and a special die. The special die decides which of the four ships is to be moved: L= Linienschiff, T= Torpedoboot, K= Kreuzer, S= Schulschiff...
By a deep ravine winds the river of the dragons. There's something special about this game, however - the river bed is filled before playing with approx. 1 liter of water! The sailing boat of the king rides on the water, loaded with jewels. The players slip into the role of wild river dragons who want to steal the jewels. The only player who can do that...
Produced by the company responsible for the singularly vicious Rette Sich Wer Kann (the original version of Lifeboats), this similar game has each player trying to get their pirates to the end of the river, while trying to stop the other players from doing the same. The boats that players use have spaces for two pirates, and each time one of the occupants...
Ship of the Line is the first expansion to Flying Colors. It primarily (although not exclusively) covers major fleet actions during the period of the American Revolution. The expansion includes sixteen total scenarios and adds over 100 new, individually named and rated ships as well as over 30 new commanders. Scenarios include: 1. Quiberon Bay, 20 November...
Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern can be minimized somewhat by using status sheets...
Subtitled "War of 1812 Land and Naval Battles." From the publisher: England is at war with Napoleon in Europe. American honor is being tarnished as the British Navy seizes American shipping and impresses her sailors in sight of her shores. America launches a war to regain her honor and perhaps capture Canada from England, thus securing her northern border....
Cap'n Lory ain't got experience or smarts, but that ain't gonna stop him from bein' the greatest, most legendary pirate who ever sailed the seas — and he's got the perfect plan to do it, too: Sail through a never-endin' storm and rip a magical eye out o' Hellmaw, the legendary kraken who lives there. As a member o' the senior crew in Forgotten Waters: DLC...
From the publisher: "The Guédé", a small uncharted archipelago in the Western Atlantic. Ship-wrecked seafarers wash ashore in droves to the small rocky island chain. These scared islanders cling together in small groups, drinking rain water and hunting for any food they can find on the islands. Something is in the water however, and after only a few days a...
(from ATO website:) World War Two history has a pattern in both the European and Pacific Theaters. Constant Axis expansion, followed by steady Axis contraction, as the Allies recapture lost territory. In Europe, it is hard to pinpoint the transition point (a good barroom discussion any time!). In the Pacific, it is a little easier to focus precisely at the...
Form Line of Battle A Naval Entertainment A set of simple instructions for fleet engagements in the age of sail. From the Introduction section (page 2)"This game contains a number of novel mechanisms designed to capture the flavor of naval conflict in the great age of sail. We freely admit that they contain a touch or two of "Hollywood," but they should...
Description from the designer: These rules enable you to take on the role of Hornblower RN, John Paul Jones or even Horatio Nelson. They are prepared in such a way that you can take command of a squadron of Ships of the Line, or on larger games with many players you may be given command of but one vessel. We would recommend that each player should have up...