Aptly described as Confucius plays Balderdash. One player is designated as the Reader each round. That player reads the first part of an old saying or proverb to the group, and states the country of origin for that proverb. The remaining players must secretly write an ending for the proverb and pass it to the Reader, who collects all possible endings. The...
Wise Ask - A Trivia Game Where It Pays To Be A Know-It-All. If you get invited to one more run-of-the-mill trivia game night, your know-it-all mind is going to blow a neuron. Let that brilliant brain of yours really shine when you play Wise Ask. Rather than answering one measly little question to earn a point like some trivia games, Wise Ask makes you...
Wise Guys is a collection of 10 spelling games that utilize the same board and letter tiles. The letters are divided into three groups: Blue tiles (vowels-A,E,I,O), Green tiles (common consonants & "U"), and Pink tiles (less common consonants & wild "infinity" tiles). Certain spaces on the board have a color & symbol that might affect scoring or word...
The players have to collect 8 knowledge chips of every color. The chips are rewarded for answering one of 2200 questions out of different areas During player's turn die is rolled; he/she may move into any direction, but not vice versa; occupied spaces may be crossed. Appropriate card is drawn, die is used to pick a question - if the answer is correct...
Paraphrased from the game's instruction sheet: A word game for two to four players, utilizing a deck of 112 cards with individual letters on them (4 of each constanant other than Z (of which there are 2) and 6 each of A,E,I,O and U). Players are dealt a hand of 9 cards. Game play consists of laying cards to form complete words, which are scored against a...
Wit is a simple card game where players start with nine cards in their hand. The object is to be the first player in a round to use all of the cards in your hand by forming words of 2 or more letters and eventually win the game by scoring 25 points. Players score points on the number of letters in a word - the more letters, the higher the score. Players...
From the publisher: No wonder kids love to be at their Wit's End! In this enormously fun and unique game, children expand their knowledge base and develop important skills. Specially-designed cards contain different questions for younger and older children (Ages 8 - 10 and Ages 11 - 12), so they can be challenged at their own levels. Parents may also join...
Witch Dice (originally Hexen-Würfel) is a fast-paced word game from HABA that blends quick thinking, vocabulary skills, and a splash of whimsical charm. Designed for 2 to 8 players aged 7 and up, it’s a short but lively game perfect for families or classroom play. On each turn, players roll a special die to reveal a letter, then race to be the first to...
This word card game has the uncommon feature that each card has two letters on it -- either one can be used to make a word. (They are in opposite corners, but in each corner you see one letter, its value, and the letter in the opposite corner.) Of the 105 cards, 8 of them have a are wild cards in one corner, and four are wild on both ends. Each player is...
Wiz Kidz is a children's word game similar to Scattergories. The game consists of 98 cards. Half contain a letter and a point value; the other half contain a "question". Players take one of each and then try to think of something starting with the appropriate letter that matches the question. Some example question cards are: "something a cat or dog does"...
The wizarding exam has begun. Time is ticking and you must cooperate with your classmates to guess all the secret magic words! Wizard Words is a real-time co-operative word game that requires strategic teamwork and razor-sharp focus. Give and remember your one-word clues and cope with the hex cards that will trip you up. Work together and pass the test to...
In Wizwords! one or more players gradually build up a crossword grid as the game progresses. (The box says "1+" but six seems like a reasonable maximum number of players.) On a turn a player draws a letter card and adds a word containing that letter to the grid, connected it to existing words as in Scrabble. The grid starts with no black squares; after the...