User summary: 漢獣 (Kanju) is a language-based game whereby, from the kanji radicals, you try to guess the four-character idiom cards in your opponents' hands. The game starts by selecting two of the five idiom cards you're dealt. Therefore, the game is very language-dependent and you need a reasonable knowledge of Japanese to play it. Publisher's summary:...
There are persons who like numbers, for whom the letters represent a "Karma" in his lives. On the opposite side there are persons who prefer the words and the numbers are an absolute Karma. In this game there are 104 tiles with letters on one side and numbers/math symbols on the other. In the first stage of the game you should first put all the 104 tiles...
Traditional Japanese game where a card is revealed from the top of draw pile and players try to find its pair from the cards laid on the table. Uta-garuta has first three lines of a tanka poem written on the cards in the draw pile and the last two lines on the cards laid on the table, these two cards form a pair. Another version, iroha/garuta, which is...
User summary 菓子、語りき。 (Kashi-Katariki) is a pun on the expression かく語りき (kaku katariki) meaning 'thus spoke', as in "Thus Spoke Zarathustra" 「ツァラトゥストラはかく語りき」(Zarathustra ha kaku katariki). 菓子 (kashi) is generally a noun for sweets. But this game is all about 和菓子 (wagashi), traditional Japanese sweets. So an English title might be 'Sweet Talking'....
Kasse-Gasse is played with a deck of 36 cards and a die. Each card shows a word from which one letter is missing. The die shows six letters: b, d, g, k, p and t (the 'plosives'). At the start of the game, the cards are shuffled, and eight cards are drawn and placed on the table, face-up. Then, the die is rolled. All players now search for a word on one of...
It is a word game involving people guessing words with some limits (think Taboo but for Japanese words). There is a card containing 5 Japanese words that everyone can see. There is a clue-giver that must describe 1 word (which they know as they are given another card numbered 1-5, corresponding to the position of the word in the word list they must...
Players separate the cards into 2 piles, 'Categories' and 'Letters'. One player (anyone) flips over a category and reads it to everyone. Then she flips over a letter card. The first person to call out something that fits the category and starts with the revealed letter takes the letter, and that counts as one point. 2nd letter is then revealed (for the...
For ages 8+. The hex-tiles are shuffled and dealt to players. The first tile is placed on the table and in his turn player places tile from the hand if he is able on the table with at least one edge adjacent to previos hex. the edges of the hexes form pairs with Estonian words and English words with same meanings and they must always fit. Player who gets...
For ages 9+. The hex-tiles are shuffled and dealt to players. The first tile is placed on the table and in his turn player places tile from the hand if he is able on the table with at least one edge adjacent to previos hex. the edges of the hexes form pairs with Estonian words and English words with same meanings and they must always fit. Player who gets...
For ages 10+. The hex-tiles are shuffled and dealt to players. The first tile is placed on the table and in his turn player places tile from the hand if he is able on the table with at least one edge adjacent to previos hex. the edges of the hexes form pairs with Estonian words and English words with same meanings and they must always fit. Player who gets...