Samburu is a strategic game in which two players manage villages of nilotic peoples and the roles the individuals fulfil in the tribes. Regularly, the villages enter into competitions to measure their strength and success perpetuating traditions. By conducting initiations and ceremonial rituals, among other happenstances, players can make sure the...
Players take turns rolling dice and placing tiles of their color onto one of the nine squares that comprise a Minor Board. The nine Minor Boards are 3X3 grids that get added one at a time to cover one of the nine squares of a much larger, 3X3 Major Board. A die roll determines which of three symbols the played tile must display. Players score for winning a...
In this multi-player chess-like game, each player has 5 stackable follower pawns that start out along the edges of a wheel-shaped board. Pawns become stronger by winning battles with superior forces, dividing 4 moves between their pawns on each turn. Whoever controls the most pawns when the first player is wiped out is the winner. Players may negotiate...
Change tracks tactically and cleverly to get to the target space! In Indian Sanskrit, Samsara means ”constant wandering“ and stands for the eternal cycle, the wheel of life. A circuit is the basic structure of the Samsara game board as well, consisting of two tracks. All playing pieces move continually in a loop. The starting position of the playing pieces...
Abstract strategy game with Japanese warrior chrome (pieces shaped like samurai warriors). This page currently lists two very different games which share a common origin. Both versions share the rule that the symbol upon which your opponent's piece ends is the symbol over which your piece must first pass but they greatly differ in win condition and so in...
Japanese Buddhists believe that death is followed by rebirth, a cycle they call Samusara: other Buddhists call it Samsara. This game is dedicated to that belief. The board was inspired by polar graph paper. The rules are a bit similar to the classic game checkers. Any opposing piece that you capture you can reincarnate as one of your pieces. In a turn, you...
The big one is coming! Don't wall in the Pacific Ocean. Players place coins to establish cities and roll dice to determine when quakes will happen. Tiles will shift and cities will be destroyed. If your cities are closer to the Ocean at game end you'll have the most valuable property and win the game. Rules can be found on the Piecepack Wiki. Game System...
San Gimignano uses large hex tiles as a board, each showing three areas with one of four different colors. A start set of tiles are laid such that no color touches itself on an adjacent tile. Through the game, tiles are added to the board by the players with this same restriction. On your turn, you add a marker to claim one of the colored spots on the...
This is a variant of Xiangqi based on the Three Kingdoms era, but is distinct from San Guo Qi. The board is four sided. Three sides represents the three states of the Three Kingdoms era, i.e. Shu, Wu and Wei, and have the same complement of seeds as in Xiangqi. The fourth side contains only 5 seeds, i.e. Han Emperor, 3 Chariots and 1 Cannon. The objective...
It’s a fact - we all wish we could be ninjas. Wish granted! In the game of San, Ni, Ichi, you will be taking on the role of a martial artist who has mastered combat using the three elements: fire, water, and wood. Each game will engage you in a thrilling battle to determine who is the greatest ninja master of all time! Each ninja is armed with an array of...
Players play metal tubes of varying sizes onto one of three building spaces. Added in are six thin wooden columns, which only remain visible when their tips can still be seen over the topmost edge of the metal tubes. Each player has components in a single color, but both players can use the tubes and columns of his opponent. See and be seen - only that...
桜儷 (さな) (Sana) is a 2-player co-operative game from Japan. Players are apprentice Spring fairies, tasked with bringing the cherry blossom (Sakura) to flower. Both fairies don't want to let on that they are apprentice, and so do not talk as they work. The more flowers they can make bloom, they better they succeed. The game title Sana is a contraction Sakura...