From the designer's webpage: A game for those who don't play with a full deck! Using a limited number of cards (some with special abilities) each player tried to back the other into a position where they cannot move. Only problem is the other guy can move the same pieces you can! Will you have the better moves or will you run out of steam? Players use an...
Void Zone is a highly tactical pure strategy game set in the future where you pit your 2 robots against up to 3 other players in a constantly and dynamically shrinking arena. You win the game by out-manouvering your opponents and pushing them out of the playing area. The game features a novel and highly thematic mechanic when the first player loses all...
Jomsborg is freely based on an ancient viking game. The game board is made to symbolise the viking stronghold Jomsborg and the game is centred around the struggle between Harald Bluetooth (Harald Blåtand) and his son Sweyn Forkbeard (Svend Tveskæg). The player playing Sweyn starts at the center of the board with 1 king and 28 vikings. Harald starts as an...
Jostle is a combinatorial game (i.e. two player, perfect info, etc.), which uses a 10x10 square grid, 16 red checkers and 16 blue checkers, as shown in the figure. On your turn you move one of your checkers to an unoccupied, orthogonally adjacent square, subject to the following. The value of a checker is its number of friendly orthogonal adjacencies minus...
IntroductionJotun (from Old Norse: jǫtunn, meaning “devourer” or “giant”) is a drawless territorial game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended board size is 5 cells per side, but boards of size 4 or 6 are also valid. Each player has access to a sufficient number of...
Need to retrieve Mjolnir from the giants? Must be Thursday. Need to retrieve Freyja from the giants? Must be Friday. Two retrieval teams ensorceled to think the other is actually giants? Just another day in Jotunheim. Jotunheim is an asymmetric abstract game with Norse myth-themed variable player powers. The object is to trap your opponent so that they...
In Jounce, you’re a frog bouncing around a pond, snacking on bugs, and trying to out-hop your friends. Every turn, you’ll play a movement card to leap to a new lily pad, but there’s a catch—you can only jump in certain directions. Figuring out the best way to jounce from pad to pad is half the challenge (and half the fun). Every time you land, you grab a...
Journey of Existence is a three to five player card game in which players journey through a world filled with dreamy art. Each choice a player makes affects them as the game proceeds. Key Features of the Game: Friendly Player Interaction: Journey of Existence is a bit friendlier than most games of its type as there are no discarding or stealing mechanics....
North Atlantic circa 900 CE The Celts fought at sea for many years to prevent the Vikings from invading their lands. Set sail to sink your opponent’s ships. Gather your ships together to form fleets with greater striking range. Reveal your journey stones, hidden in two of your ships, at the right moment for a surprise attack. Journey Stones is a two player...
Welcome to the zany world of Joust for Fun! To begin, gather your pun-riddled Knights, Yetis, Self-Rescuing Princesses, Luchadores, that ‘dude riding a giraffe’ (and many more)! On your turn, empower yourself with Court Cards that provide special abilities and then joust for FAN-tastic rewards! The combat system of Joust for Fun combines elements of...
From the Invisible City website: A dance with Jovian moons for 1 to 4 players During the last leg of an astral race to Neptune and back, you and your competitors were caught in a cosmic storm near Jupiter. Banding together you survived the storm, but it sapped almost all of your psychic energy. Now you must harness and store energy created by lunar...