IceFloe is a piecepack game designed by Tim Schutz. It was a runner-up for the Changing Landscapes design competition sponsored by Mesomorph Games. IceFloe uses a piecepack set, piecepack pyramids, and a candle (or another easily accessible incendiary device) for its components. The game board consists of piecepack tiles that are placed suit-side up; each...
This is the game that introduced Icehouse Pieces. In December 1989, an initial test run of 100 Icehouse sets were made and sold, packaged in black boxes. Later, a few more of these handmade sets were produced, but in very limited quantities. This game doesn't use turns, or rounds, or anything else to break up the action. Players place their pieces as...
Playing with Pyramids is a collection of rules for 12 games that can be played with the Icehouse pieces from Looney Labs. Several of these games were submitted by fans of Icehouse, designed for use with the pyramids. The games are mostly abstract, but the diversity of games included (analytical, inductive logic, dexterity, turn less, roll-and-move) means...
A solitaire game of stacking, sliding & swapping Looney Labs pyramids to match up monochrome trees. Create all 15 trees to win! ‘So you’re ready to fly in my forces?’ the Emperor said, sliding a scrambled Solomids setup across the table. ’First, you must prove your pyramidian prowess. Win without swapping and you shall command an entire cavalry! A one-swap...
A complete reworking and reimplementation of my previous game "Diamond Mine". It is played on Martian Coasters, with fewer overall required pieces, incorporates a simple dice element, and the attacking of other players. Replay value should be much higher than Diamond Mine. Players will be moving towards hidden caches of variously colored gems and...
Icetowers is a real-time simultaneous play game for 2-5 players involving stacking smaller pyramids on top of larger ones to control them. With the Icetowers set, you can play nearly any of the Icehouse games. (The color scheme of the Icetowers set -- purple, white, clear, and pale blue -- may cause some mild confusion for players reading rules that refer...
Each player gets 17 figures: 12 soldiers, 3 officers, 1 general and 1 leader. At the start of the game the leader is placed on the half globe and the general on space e or f. The 3 officers are placed on the 3 spaces beside the general. The soldiers go on the 12 spaces in front of the officers and general. The goal of the game 1 to take the opponents...