extrapolated From Games Archives rules for the game; HI-RO is a fast and exciting game. Any number of players may play by having a tray of blocks (dice). The object of the game is to turn your blocks until all 5 of them have the same number appearing along the row of sides facing you. The first person to accomplish this calls out "Hi RO" and receives a...
"Hi Score" was published in the German magazine Pöppel-Revue 5/86 as "Spiel im Heft". The board has 6x6 spaces and both players have 18 stones, numbered from 1-18 on the front side and empty on the back side. The game begins with an empty board. Each turn, a player places a stone on the board on the same row or column the last stone has been placed. Stones...
A game for 2-4, where players place tiles of clear plastic with dots on them on a playing board with nine positions. Each turn the player can place a tile in a clear position, or over the stacked tiles in an filled position provided that the dots on the tile do not overlap those on the tiles already played. Once all 9 possible dots are placed in each...
The new Connection game. Players sit side by side with the board in front of them. Players choos colors and roll dice to decide who starts. Each Player, alternately, rolls the dice and places a Base-Piece on any one of the Sites defined (bracketed) by the 2 numbers that appear on the dice, either above and below, or on both sides of the Site. If all the...
This tile laying games pits two players against each other, trying to build point-winning diamonds and rubies, whilst blocking your opponent's efforts. There are bonus tiles that let you make double moves or swap out tiles from the game. The tiles are rhombus-shaped, with 30 per player, and each player takes their turn adding a tile to the table, one at a...
As the fighting and turmoil subsides, the two remaining candidates vie for control of the newly established Senate Chambers and attempt to secure the power to rule Oshra peacefully. They do so by offering influential Heroes a position in their secret Council of Leaders. Whoever builds the strongest influence, will win. Gameplay In 7 turns, players...
Hidden Paths is an abstract/spacial puzzle game for 2 to 4 players. In Hidden Paths, players are lost in a mysterious forest and are attempting to escape. Players play pattern cards to the Forest Core for placing path cubes that will eventually scoring points. Players can also play pattern cards in the Market to collect resources and other pattern cards to...
In the Kingdom of Darkhill, order and power mean everything. The royalty reign supreme, but alongside of their control are the plotting citizens, planning to get ahead using any means possible. Hierarchy is an abstract game of order and power where players each take a random set of 7 cards and play them openly, until they cannot play any more. Cards must...
Solo expansion for Hierarchy. Two noble families have been fighting over the throne for years, and the people of the kingdom have suffered. You’ve been sent to make sure there is an uneventful transition into a new age of peace. To be a successful Emissary, you must play all 14 cards. Hierarchy: Emissary comes with 3 double sided Edict cards that give...
The Higgs Boson, be the first to find it. Higgs Boson, a board game where you control photons, electrons even neutrons and blast your way to victory. Only one scientist can win, make sure it is you. Players may move 1 unit each go, except when moving Electrons. A player may move 1 electron 2 zones or 2 electrons 1 zone during their turn. Neutrons move...
High-Command, a game in which there is no element of chance, is played by two, three, or four players on a game board. This board has a red central section called "Siege Zone", containing 36 squares. At the four sides of the Siege Zone are yellow sections called "Base Areas", each containing 12 squares. The Siege Zone and the four Base Areas together...