(from DriveThruCards) Players compete to place 5 cards in a row, before their opponents use Card powers or the power of their fracture cards to destroy their winning lines. Each player makes a blind pick of a colored deck of fracture cards and then builds lines of cards upon their foundations. Players use their card powers to slow or stop their opponents...
Fracture is a new kind of territory control game where players fracture and rebuild the entire board on each turn. From a simple set of rules emerge surprisingly complex strategies. SETUP: Distribute Blinks evenly to all players (minimum 4 Blinks/player). Each player chooses a team color and sets their Blinks to that color by double-clicking. Once all...
The world has shattered! Our two-dimensional universe has splintered into dozens of shards, and heroes like us need to knit it back together! As dimension-hopping wizards in a flat world, you will struggle to reunite your mutiverse and score some points along the way, in The Fratured Flat. The Fractured Flat is a simple area-control board game, in very...
description of the game from LudoArt: Fragile was designed by Czarné, who also did the graphics for it. A whole slew of crates have arrived at the wharf in Shanghai. Now, this highly fragile cargo must be brought to safety in one's own warehouse as quickly as possible. Problem is, the warehouses are all over the place. Plans are perpetually sent askew...
Frames is played by two players on a Go board with its pieces, and a few neutral pieces. It can also be played with pencil and paper, because once placed, the pieces can not be moved. The moves are simultaneous. In each turn, both players place one of their pieces in an intersection of the board. If the intersection chosen by both players is the same, a...
Introduction:Frasvel (from Proto-Germanic: Fraswelganą, meaning "to absorb" or "devour") is a stalemate game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 5 cells per side, but boards of 4 or 6 are also valid. Each player has access to a sufficient supply of stackable...
Introduction:Fursaz (from Proto-Germanic: fursaz, meaning "cascade", "waterfall" or "torrent") is a drawless territorial game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board with triangles. It can be played on a 7–sized board for long games or a 5–sized board for short games. Each player...
"Free Flight is a very simple to learn and play, but it can be as intriguing as the player's imagination allows.The game is considered to be a cross between Backgammon and Chess with the added dimension of having three or four players, each using their own ability to combine luck with logic and skill to eliminate the opposition. Since the roll of the dice...
Free Y is a two-player game that is played on an initially empty hexagonal grid with an odd total number of boundary cells, preferably outlining a near-regular hexagon with odd sides one cell longer than even sides. On your turn, place a stone of your color on an empty cell. You win if there is a group (set of connected stones) of your color such that any...
Freedom is a two-player abstract strategy board game invented by Veljko Cirovic and Nebojsa Sankovic in 2010. It is played with black and white stones on a square board. The game is related to Go-Moku and Slimetrail. It can be played with a Go set or with pen and paper. Rules: Board: Freedom is played on a 10×10 square board. Beginners can try the game on...
Freedom is a 2 players fast paced tactical game. The game is played on a hex tiled board. Both players will play on turns until one of them wins the game. One player controls the dice, who are the prisoners. They will try to escape either reaching the black tile with one dice or two grey tiles. The other player will control the meeple (or the meeples, in a...