Conga is a two-dimensional game which combines characteristics of Kalah games with four in a row. One players uses 10 black seeds, the other 10 white seeds. Players start with their cache of seeds in opposite corners of the board. The contents of a pit are distributed into the succeeding pits in a particular manner not unlike the "sowing" that happens in...
Congkak (also known as Sungka and Chongka among others), is a multi-lap sowing game likely derived from Mancala in the 15th century. Most Congkak or Sungka boards have seven pits on each of two sides, with a storehouse on each end of the board for each player. However, some boards have more or less pits. Each side of the board belongs to one player. Boards...
Congo is a game created by the Frenchman Charles Watilliaux between 1874 and 1907. This game would have fallen into oblivion were it not for another Frenchman named Michel Boutin after a public inquiry into this game in his book: "Jeux de pions pour aujourd 'hui" in 2001 and reintroduced by Oriol Comas in his book "The World Games " Congo is a very simple...
Over the 1982-1983 Christmas holiday, Demian Freeling's father, famed abstract game designer Christiaan Freeling, suggested to his then seven-year-old son that he should design a chess-like game using a seven-by-seven board and seven yet to be defined pawns on the second rank and a royal piece in the middle. Drawing on his own experience with Chess and...
Conhex is a 2-player abstract game in which the winner is the first player to connect his or her assigned sides of a square board (thus the goal is similar to the goal in Twixt.) The board is a pattern of non-regular hexagons with a few non-hexagonal polygons. Players alternate turns placing pieces of their own color on a vertex, and a player can claim a...
A remake of “Catena” (designed by Reiner Knizia), released in 1992.The artwork has been changed to appeal to a wider range of modern players, and the rules have also been changed to provide more depth of play. Discs are revealed simultaneously, and the player who reveals the highest number may place the disc. All discs are used up (except for “0”), so if...
GLADES is an enthralling two-player strategy game that combines territorial control with clever tile placement. Set on a 9x9 grid, players use domino-like tiles to carve out and claim empty spaces called glades. The game unfolds in two distinct phases: a tile-laying phase where players strategically place their tiles to create and influence glades...
The game is a mostly abstract strategy game with a space theme. The board represents the solar system. Each player draws a hand composed of three different planets in the solar system. On their turn, each player then roll dice and move the planets around the sun in an attempt to get the planets into an alignment. Once an alignment has been achieved, the...
Conn8 is a 2-player abstract strategy game. The aim for each player is to connect their own colored sides on a board paved with octagons and squares. On their turn players place: one piece in an octagon, or two pieces on two different squares. On their first turn, the first player may only place a single piece in a square. After that, the normal rules...
From Hasbro.com: "Challenge a friend to checker-dropping fun with CONNECT 4! There are three ways to play, so choose your game: Original: Drop in your checkers and be the first to get 4-in-a-row to win. Pop Out: Get 4 in a row by popping a checker out instead of dropping one in! Pop 10: Pop checkers out of the grid. If your checker is part of a 4-in-a-row...