Billions of years ago, when the earth was just an incandescent globe that began to cool - big masses of rocks and ores, that were before in a liquid state, started to solidify, creating what we call today a terrestrial crust. The magma, still boiling and liquid, started big waves around an unstable soil and this huge rock layers collided and rose from the...
Yodd is a drawless connection and territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). The suggested board size is between 6 and 10 cells per side. Both players must have access to a sufficient supply of black and white stones. Black plays first, then turns alternate....
Yoin is a drawless game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). A group is a stone along with all stones one can reach from it through a series of steps onto adjacent stones of its color. Black plays first, then turns alternate. On your turn, place a stone of your color...
Each player moves 7 playing pieces (lalo) around the board (ikodok) and tries to catch the enemy pieces. Movement is from one line (nayico) to the next and is determinated by 4 keramic disks (chinamotes) with a blank side and an symbol on the other side. The rolls count as follows: 4 blanks = 4 points 4 symbols = 3 points 3 symbols or 3 blanks = 0 points...
In Yonmoque players try to be the first to get exactly 4 of their pieces in a row. And no more than that... Get 5 in a row and you immediately lose the game! Yonmoque applies the 'swapping mechanism' from Othello; opponent pieces that are trapped in between two of your own pieces are turned over so that they become your own. The differences with Othello...
Wild Duo is a game collection that includes 5 games for 2 players. You can play these games with two players or in larger groups (4/6/8/10), in which case the games are rotated between the groups of two. There is definitely enough variety, as each of the games is a unique gaming experience. The games are perfectly playable for both children and adult...
In Yonmoque Hex players try to be the first to get exactly 4 of their pieces in a row. And no more than that... Get 5 in a row and you immediately lose the game! Yonmoque Hex applies the 'swapping mechanism' from Othello; opponent pieces that are trapped in between two of your own pieces are turned over so that they become your own. The differences with...
An abstract strategy game somewhat resembling checkers: each player has 20 pieces and the winner is the player who gets more of their pieces to the far side of the board. On their turn each player moves one of their pieces to an adjacent space, or captures an opposing piece on an adjacent space. The board is a tessellation of 188 triangles, and the unique...
Yote is a traditional African capturing game in the Checkers family. It's played on a 5x6 board with 12 pieces per player and no standard setup, instead the players take turns placing their stones. Captures are made by jumping. In addition one can have the ability to jump multiple pieces. (A player that has just captured a opponents piece can capture...
Abstract strategy game. Each side has six pieces - 2 Battleships, 2 Submarines, and 2 Mines. Each turn a player must add one of his pieces to the board. This piece will never be moved again. The objective is to form a line of three pieces, a Battleship between a Submarine on one side and a Mine on the other side. This line can be horizental, vertical or...
To win Yoxii, you must circle the totem with your strongest pieces. The totem starts in the center of the game board, which has 37 squares and resembles a plus sign. On a turn, move the totem orthogonally or diagonally, either to an adjacent empty space or over any number of pieces of your color to land on an empty space. (You cannot jump the totem over an...
Yu is an abstract strategy game. Players place their stones on the playing field, trying to occupy four adjacent spaces in a diamond shape. The first player who manages that is the winner. Each player has 12 stones of his colour. On your turn you can either place up to 5 of your stones on an empty space or on a space with fewer opposing stones, or move any...