Choose your car, tire type, and rev up the engines in a race full of strategy and a dash of luck. Between fuel management, car collisions, pit stops, and weather changes, you'll need to handle various unexpected events to outsmart your opponents. The realistic board game, packed with all the excitement of Stock Car racing, accommodates 2 to 6 players per...
Stock Car Racing Game consists of '5' Lanes of different COLORS-with numbers also-and being '7' spaces long, along with '5' metal cast, thin, sliding 'Cars' for each 'Lane', the 'Spinner', and with the "Instructions" printed in the upper left hand corner. To PLAY: Spin the 'Spinner' and whichever Car's number/color is chosen, then MOVE it '1'-space and...
Print-'n'-Play game by Greg Poehlein brings stock car racing action to your tabletop! This unique racing board game offers cool components in a slick and compact board game design that captures the fast-action feel and strategy of small-town stock car racing in an exciting new way! The game abandons the traditional oval-track-on-a-board approach in favor...
Collectible card game set in a future where skateboarding is illegal. The first two runs of the cards are called Vegalas and Socalia. The cards feature real art from Birdhouse skateboards and cartoon versions of two Birdhouse skateboarders. Each player creates a deck as in most collectable card games. You will play places to skate, money, equipment and...
Stone Cold Hockey is a streamlined table top league simulator with an emphasis on narrative-the story of each game. You might also call it a hybrid quick play game. This game is intended to provide realistic results in terms of the “Big Picture” across an entire season. What it Does… The chronological narrative and drama of each game in a highlight format....
Any Given Run Play is a game for Stonehenge loosely themed around American football. Each player uses a set of pieces representing offensive linemen, defensive linemen, and a ball carrier, and uses the cards to move these pieces around the board. There are rules for what happens when different combinations of pieces encounter each other. The first player...