Panic Station is a paranoia-driven partly cooperative game in which you control two characters in the Extermination Corps sent out by the government to investigate the presence of fiendish alien life forms. Players need to move both their Androids and Troopers through the base, exploring and gathering equipment that will help them to complete their...
Panic Station: Parasite Control is a mini-expansion for Panic Station that consists of exactly two new cards for the item deck: Parasite Radar – Players can use this to reroll the die for parasite movement, making it a great tool for both humans and infected players. Heavy Grenade – With more potential power, a heavy grenade can possibly cause more damage...
The Ship’s Computer wakes you from Cryo-Sleep. There’s something Big & Nasty on board! But you’re on this ship for a reason… You’re trapped on a drifting death trap with one shot at survival. Race through bug-infested corridors, outwit rivals and hunt down the elusive McGuffin that will unlock your Agenda — and the access codes you need to escape before...
A miniatures game set in the role-playing universe of Mechanical Dream. Pantin Nocturne uses an ordinary chessboard, or terrain broken into a similar grid, to regulate the movement of its miniatures. Playing pieces are referred to as "puppets" and are divided into "pawns" and champions," with varying abilities. Each player utilizes a "cell" of eight...
"Food in a Box, a company in turmoil, has, in the Slums of Khai-Beck, sector 1, the food supply monopoly. With incredible profits, it has become the first BES to produce its own Pantin Nocturne team... FIB Content: - 5 cards Bookmarks - 8 pewter puppets - 8 wooden bases" -- from the box To play Pantin Nocturne, the rule book and two Cells are required (for...
"It is said that Justice is one of the oldest Brotherhoods of the world of Kainas. This thousand-year-old organization descends directly from the affiliates between Judges and Judicators, claiming they are Naakinis' law, the Echo Police... Justice Content: - 5 cards Bookmarks - 8 pewter puppets - 8 wooden bases" -- from the box To play Pantin Nocturne, the...
Miniatures agnostic skirmish game of mech on mech combat. This is a game of mech combat in a science fantasy setting of battle and ambition. Of pirates and those of royal blood. Any faction can fight any other faction it is assumed that the pirates will fight pirates when their ambitions do not align. And the noble's family’s will fight in petty conflicts...
A tactical level wargame based on the Japanese robotech animation "Panzer World Galient". Two editions of the game were published, in Dual Magazine #11 and 12. Each edition uses the same basic rules, but with different map and units. Players control one or more Panzer Soldiers (the mecha name in this universe). Each turn, players secretly fill out the log...
From the publisher: Paper 'Mech is a solitaire game where you play a lone 'mech pilot tasked with holding off 4 waves of attackers, each successive wave increasing in difficulty. Every action in the game has an associated time cost, with the more complex or powerful actions requiring a larger amount of time to perform. Your enemy also choose actions with...
"Paper 'Mech: Factory" is a free print and play solitaire Mech wargame played on a single sheet of A4 paper and is the first official expansion to Paper 'Mech. You play a 'mech pilot in an ongoing war against a stronger enemy. Your faction has salvaged a single 'mech, not having the technology to produce their own and you have proven to be the most able...
PARADOMINETOR (パラドミネーター) is a trick-taking game from Japan, with a sci-fi theme of time paradox. Players represent various time-travel organizations that are seeking to reach the Space-Time Management Bureau first. The game is played with chips instead of cards, and these chips are kept behind a player's screen. One side of the chip shows the suit and...