Description from the publisher: Grunts and Grav Tanks: Mech Assault (G>:MA) is the first major expansion for the Grunts and Grav Tanks tactical wargame. It includes a brand new faction called the Talion Republic (allied to the Magna Supremacy) and new units (mechs and attack craft). The expansion also includes a completely new battle map (30" x 22.5")...
In Ports of Call, each player becomes a starship captain of an interstellar freighter with the goal of building a trading empire among the planets of the Imperium. Ports of Call includes multiple ways of playing. By buying low and selling high, players gain more income and can buy more ships. Also, players can choose to fight pirates or even collect...
Theater of Operations: Boarding Actions portrays tactical combat between boarding parties attacking enemy ships in the Imperium Chronicles universe. One player takes the role of the Imperium while the other player controls the Magna Supremacy. The game can be played using individual scenarios or players may choose to use resource points to “buy” their...
Note: This game is no longer available. It was superseded by In Harm's Way Tactics which incorporates many of the mechanics of HofI. Heroes of the Imperium is a cooperative card/board game set in a science fantasy universe called the Imperium Chronicles. Up to five players work together as heroes on missions against the enemies of the Imperium (Solo play...
This print and play card game (or pseudo board game) for two intrepid space explorers and interstellar warlords is all about exploring space, discovering and colonizing alien planets, constructing orbital and planetary structures, researching fantastic technologies as well as about waging war against your opponent and invading his or her planets. Choose...
Imperium Galacticum - HEX is a hex-tile based space civilization building strategy game for 2 or more players. In IG HEX, each player assumes the role of a spacefaring, advanced civilization exploring space, discovering and colonizing planets, researching new technologies and waging interstellar war, with the goal of collecting 12 - 20 Victory Points (the...
Imperium of Man is a solitaire card game set in the Warhammer 40K universe. The player represents the Human Empire who must defeat all enemy units from the alien worlds: Chaos, Eldar, Tyranids, Orks, Necrons, and Tau. There is also 1 Internal Foe: Rebel Worlds. Each turn in the game contains 10 phases. In these phases, new enemies are spawned, random...
Only one may wield the Void Scepter. Seize the Void Scepter in Imperium: The Contention, the 4X card game. Choose one of six factions, each with a preconstructed deck, or build your own from a complete collection of over 300 cards! Expand your empire, deploy your fleet, move your ships into position, and battle your enemies. Seizing the Imperial Capital...
Void Scepter is a single player campaign for Imperium: The Contention. In this campaign, your choices will determine what you encounter as you pursue the Void Scepter - given to those who become emperor of the Imperium. But beware, for your pursuit of the Void Scepter may result in your worlds burning, your empire crumbling, and your untimely death. Your...
Implosion is a middle weight euro-style dice game takes place in a sci-fi fantasy world. The game is played in six rounds. Every round we salvage from an imploding dying star - a set of face-up cards placed in a circle on the table, with dice of different colours and values on them. Players take turns choose dice from the dying star in an Azul-like manner....
The Imposter Kings is a 2-4 player card game designed to be quick to pick up, yet challenging to master. A typical round takes around 10-20 minutes, depending on the number of players and experience. Each card has a value in your hand (1-9), and you can typically only play cards of equal or higher value. It's not often a straightforward path from 1 to 9...
In Impulse: All Your Base, an expansion for Impulse that can be played with or without the Brake for Launch expansion, players build bases with communal special powers to further their cause in their local areas of space. In addition to the public impulse track, a parallel public layout track indicates the current shifting powers of bases for all players....